Don't grab mouse till UI loads.
This commit is contained in:
1 parent
06231971ed
commit
a87b059ab7
1 file changed
+2
-10
+2
-10
@@ -1050,16 +1050,8 @@ void IN_Init( void )
|
||||
SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL );
|
||||
keyRepeatEnabled = qtrue;
|
||||
|
||||
if( in_mouse->value )
|
||||
{
|
||||
mouseAvailable = qtrue;
|
||||
IN_ActivateMouse( );
|
||||
}
|
||||
else
|
||||
{
|
||||
IN_DeactivateMouse( );
|
||||
mouseAvailable = qfalse;
|
||||
}
|
||||
mouseAvailable = ( in_mouse->value != 0 );
|
||||
IN_DeactivateMouse( );
|
||||
|
||||
appState = SDL_GetAppState( );
|
||||
Cvar_SetValue( "com_unfocused", !( appState & SDL_APPINPUTFOCUS ) );
|
||||
|
||||
Reference in new issue
Block a user