add a missing '\n', remove some unwanted ones
From /dev/humancontroller.
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@@ -1275,7 +1275,7 @@ void CG_ParticleExplosion (char *animStr, vec3_t origin, vec3_t vel, int duratio
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break;
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}
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if (!shaderAnimNames[anim]) {
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CG_Error("CG_ParticleExplosion: unknown animation string: %s\n", animStr);
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CG_Error("CG_ParticleExplosion: unknown animation string: %s", animStr);
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return;
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}
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