Fix #if macros for idx64 and id386
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@@ -90,9 +90,9 @@ cvar_t *com_basegame;
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cvar_t *com_homepath;
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cvar_t *com_busyWait;
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#if defined(idx64)
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#if idx64
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void (*Q_VMftol)(void);
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#elif defined(id386)
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#elif id386
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long (QDECL *Q_ftol)(float f);
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void (QDECL *Q_VMftol)(void);
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void (QDECL *Q_SnapVector)(vec3_t vec);
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@@ -2580,11 +2580,11 @@ Find out whether we have SSE support for Q_ftol function
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=================
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*/
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#if defined(id386) || defined(idx64)
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#if id386 || idx64
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static void Com_DetectSSE(void)
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{
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#ifndef idx64
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#if !idx64
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cpuFeatures_t feat;
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feat = Sys_GetProcessorFeatures();
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@@ -2601,7 +2601,7 @@ static void Com_DetectSSE(void)
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Q_VMftol = qvmftolsse;
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Com_Printf("Have SSE support\n");
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#ifndef idx64
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#if !idx64
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}
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else
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{
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