REFACTOR [anough to enough]
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@@ -164,7 +164,7 @@ void UI_LoadArenas( void ) {
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}
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trap_Print( va( "%i arenas parsed\n", ui_numArenas ) );
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if (UI_OutOfMemory()) {
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trap_Print(S_COLOR_YELLOW"WARNING: not anough memory in pool to load all arenas\n");
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trap_Print(S_COLOR_YELLOW"WARNING: not enough memory in pool to load all arenas\n");
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}
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for( n = 0; n < ui_numArenas; n++ ) {
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