Added MISSIONPACK ifdef around GT_1FCTF code.
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@@ -298,9 +298,11 @@ void Team_FragBonuses(gentity_t *targ, gentity_t *inflictor, gentity_t *attacker
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enemy_flag_pw = PW_REDFLAG;
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}
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#ifdef MISSIONPACK
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if (g_gametype.integer == GT_1FCTF) {
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enemy_flag_pw = PW_NEUTRALFLAG;
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}
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#endif
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// did the attacker frag the flag carrier?
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tokens = 0;
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