Fix some of the things clang --analyze flagged
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352cd151e0
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@@ -326,7 +326,6 @@ static void ResampleTexture( byte *in, int inwidth, int inheight, byte *out,
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for (i=0 ; i<outheight ; i++) {
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inrow = in + 4*inwidth*(int)((i+0.25)*inheight/outheight);
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inrow2 = in + 4*inwidth*(int)((i+0.75)*inheight/outheight);
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frac = fracstep >> 1;
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for (j=0 ; j<outwidth ; j++) {
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pix1 = inrow + p1[j];
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pix2 = inrow + p2[j];
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@@ -957,7 +956,7 @@ static void DoLinear(byte *in, byte *out, int width, int height)
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for (y = 1; y < height - 1; y += 2)
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{
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byte sd[4], se[4], sh[4], si[4];
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byte sd[4] = {0}, se[4] = {0}, sh[4] = {0}, si[4] = {0};
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byte *line2, *line3;
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x = 1;
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@@ -1572,8 +1571,8 @@ static void RawImage_ScaleToPower2( byte **data, int *inout_width, int *inout_he
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{
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int width = *inout_width;
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int height = *inout_height;
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int scaled_width = *inout_scaled_width;
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int scaled_height = *inout_scaled_height;
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int scaled_width;
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int scaled_height;
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qboolean picmip = flags & IMGFLAG_PICMIP;
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qboolean mipmap = flags & IMGFLAG_MIPMAP;
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qboolean clampToEdge = flags & IMGFLAG_CLAMPTOEDGE;
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@@ -1769,7 +1768,6 @@ static GLenum RawImage_GetFormat(const byte *data, int numPixels, qboolean light
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}
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else if(lightMap)
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{
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samples = 4;
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if(r_greyscale->integer)
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internalFormat = GL_LUMINANCE;
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else
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