- Remove "server crashed" message on server shutdown caused by local client disconnect.

- Stop demo recording on a new gamestate packet so the demo won't end with a new level load.
This commit is contained in:
Thilo Schulz committed 2006-10-27 12:49:55 +00:00
1 parent 78e6b4a904
commit 90208be35a
4 files changed
+19 -8

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@@ -391,6 +391,7 @@ void CL_Snd_Restart_f (void);
void CL_StartDemoLoop( void );
void CL_NextDemo( void );
void CL_ReadDemoMessage( void );
void CL_StopRecord_f(void);
void CL_InitDownloads(void);
void CL_NextDownload(void);