(#3767) Some protection from malicious qvms - patches and ideas by Amanieu d'Antras and Ben Millwood
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@@ -314,7 +314,7 @@ intptr_t SV_GameSystemCalls( intptr_t *args ) {
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Cvar_Update( VMA(1) );
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return 0;
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case G_CVAR_SET:
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Cvar_Set( (const char *)VMA(1), (const char *)VMA(2) );
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Cvar_SetSafe( (const char *)VMA(1), (const char *)VMA(2) );
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return 0;
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case G_CVAR_VARIABLE_INTEGER_VALUE:
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return Cvar_VariableIntegerValue( (const char *)VMA(1) );
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