OpenGL2: VBO cleanup.

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SmileTheory committed 2014-10-13 21:57:06 -07:00
1 parent c04d05fd8f
commit 873a02bd3c
8 files changed
+300 -666

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@@ -421,7 +421,7 @@ static void DrawSkySide( struct image_s *image, const int mins[2], const int max
tess.maxIndex = tess.numVertexes;
// FIXME: A lot of this can probably be removed for speed, and refactored into a more convenient function
RB_UpdateVBOs(ATTR_POSITION | ATTR_TEXCOORD);
RB_UpdateTessVbo(ATTR_POSITION | ATTR_TEXCOORD);
/*
{
shaderProgram_t *sp = &tr.textureColorShader;