diff --git a/misc/msvc/.gitignore b/misc/msvc/.gitignore
deleted file mode 100644
index 3e8a1553..00000000
--- a/misc/msvc/.gitignore
+++ /dev/null
@@ -1,341 +0,0 @@
-## Ignore Visual Studio temporary files, build results, and
-## files generated by popular Visual Studio add-ons.
-##
-## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
-
-# User-specific files
-*.rsuser
-*.suo
-*.user
-*.userosscache
-*.sln.docstates
-
-# User-specific files (MonoDevelop/Xamarin Studio)
-*.userprefs
-
-# Build results
-[Dd]ebug/
-[Dd]ebugPublic/
-[Rr]elease/
-[Rr]eleases/
-x64/
-x86/
-[Aa][Rr][Mm]/
-[Aa][Rr][Mm]64/
-bld/
-[Bb]in/
-[Oo]bj/
-[Ll]og/
-
-# Visual Studio 2015/2017 cache/options directory
-.vs/
-# Uncomment if you have tasks that create the project's static files in wwwroot
-#wwwroot/
-
-# Visual Studio 2017 auto generated files
-Generated\ Files/
-
-# MSTest test Results
-[Tt]est[Rr]esult*/
-[Bb]uild[Ll]og.*
-
-# NUNIT
-*.VisualState.xml
-TestResult.xml
-
-# Build Results of an ATL Project
-[Dd]ebugPS/
-[Rr]eleasePS/
-dlldata.c
-
-# Benchmark Results
-BenchmarkDotNet.Artifacts/
-
-# .NET Core
-project.lock.json
-project.fragment.lock.json
-artifacts/
-
-# StyleCop
-StyleCopReport.xml
-
-# Files built by Visual Studio
-*_i.c
-*_p.c
-*_h.h
-*.ilk
-*.meta
-*.obj
-*.iobj
-*.pch
-*.pdb
-*.ipdb
-*.pgc
-*.pgd
-*.rsp
-*.sbr
-*.tlb
-*.tli
-*.tlh
-*.tmp
-*.tmp_proj
-*_wpftmp.csproj
-*.log
-*.vspscc
-*.vssscc
-.builds
-*.pidb
-*.svclog
-*.scc
-
-# Chutzpah Test files
-_Chutzpah*
-
-# Visual C++ cache files
-ipch/
-*.aps
-*.ncb
-*.opendb
-*.opensdf
-*.sdf
-*.cachefile
-*.VC.db
-*.VC.VC.opendb
-
-# Visual Studio profiler
-*.psess
-*.vsp
-*.vspx
-*.sap
-
-# Visual Studio Trace Files
-*.e2e
-
-# TFS 2012 Local Workspace
-$tf/
-
-# Guidance Automation Toolkit
-*.gpState
-
-# ReSharper is a .NET coding add-in
-_ReSharper*/
-*.[Rr]e[Ss]harper
-*.DotSettings.user
-
-# JustCode is a .NET coding add-in
-.JustCode
-
-# TeamCity is a build add-in
-_TeamCity*
-
-# DotCover is a Code Coverage Tool
-*.dotCover
-
-# AxoCover is a Code Coverage Tool
-.axoCover/*
-!.axoCover/settings.json
-
-# Visual Studio code coverage results
-*.coverage
-*.coveragexml
-
-# NCrunch
-_NCrunch_*
-.*crunch*.local.xml
-nCrunchTemp_*
-
-# MightyMoose
-*.mm.*
-AutoTest.Net/
-
-# Web workbench (sass)
-.sass-cache/
-
-# Installshield output folder
-[Ee]xpress/
-
-# DocProject is a documentation generator add-in
-DocProject/buildhelp/
-DocProject/Help/*.HxT
-DocProject/Help/*.HxC
-DocProject/Help/*.hhc
-DocProject/Help/*.hhk
-DocProject/Help/*.hhp
-DocProject/Help/Html2
-DocProject/Help/html
-
-# Click-Once directory
-publish/
-
-# Publish Web Output
-*.[Pp]ublish.xml
-*.azurePubxml
-# Note: Comment the next line if you want to checkin your web deploy settings,
-# but database connection strings (with potential passwords) will be unencrypted
-*.pubxml
-*.publishproj
-
-# Microsoft Azure Web App publish settings. Comment the next line if you want to
-# checkin your Azure Web App publish settings, but sensitive information contained
-# in these scripts will be unencrypted
-PublishScripts/
-
-# NuGet Packages
-*.nupkg
-# The packages folder can be ignored because of Package Restore
-**/[Pp]ackages/*
-# except build/, which is used as an MSBuild target.
-!**/[Pp]ackages/build/
-# Uncomment if necessary however generally it will be regenerated when needed
-#!**/[Pp]ackages/repositories.config
-# NuGet v3's project.json files produces more ignorable files
-*.nuget.props
-*.nuget.targets
-
-# Microsoft Azure Build Output
-csx/
-*.build.csdef
-
-# Microsoft Azure Emulator
-ecf/
-rcf/
-
-# Windows Store app package directories and files
-AppPackages/
-BundleArtifacts/
-Package.StoreAssociation.xml
-_pkginfo.txt
-*.appx
-
-# Visual Studio cache files
-# files ending in .cache can be ignored
-*.[Cc]ache
-# but keep track of directories ending in .cache
-!?*.[Cc]ache/
-
-# Others
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-~$*
-*~
-*.dbmdl
-*.dbproj.schemaview
-*.jfm
-*.pfx
-*.publishsettings
-orleans.codegen.cs
-
-# Including strong name files can present a security risk
-# (https://github.com/github/gitignore/pull/2483#issue-259490424)
-#*.snk
-
-# Since there are multiple workflows, uncomment next line to ignore bower_components
-# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
-#bower_components/
-# ASP.NET Core default setup: bower directory is configured as wwwroot/lib/ and bower restore is true
-**/wwwroot/lib/
-
-# RIA/Silverlight projects
-Generated_Code/
-
-# Backup & report files from converting an old project file
-# to a newer Visual Studio version. Backup files are not needed,
-# because we have git ;-)
-_UpgradeReport_Files/
-Backup*/
-UpgradeLog*.XML
-UpgradeLog*.htm
-ServiceFabricBackup/
-*.rptproj.bak
-
-# SQL Server files
-*.mdf
-*.ldf
-*.ndf
-
-# Business Intelligence projects
-*.rdl.data
-*.bim.layout
-*.bim_*.settings
-*.rptproj.rsuser
-
-# Microsoft Fakes
-FakesAssemblies/
-
-# GhostDoc plugin setting file
-*.GhostDoc.xml
-
-# Node.js Tools for Visual Studio
-.ntvs_analysis.dat
-node_modules/
-
-# Visual Studio 6 build log
-*.plg
-
-# Visual Studio 6 workspace options file
-*.opt
-
-# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
-*.vbw
-
-# Visual Studio LightSwitch build output
-**/*.HTMLClient/GeneratedArtifacts
-**/*.DesktopClient/GeneratedArtifacts
-**/*.DesktopClient/ModelManifest.xml
-**/*.Server/GeneratedArtifacts
-**/*.Server/ModelManifest.xml
-_Pvt_Extensions
-
-# Paket dependency manager
-.paket/paket.exe
-paket-files/
-
-# FAKE - F# Make
-.fake/
-
-# JetBrains Rider
-.idea/
-*.sln.iml
-
-# CodeRush personal settings
-.cr/personal
-
-# Python Tools for Visual Studio (PTVS)
-__pycache__/
-*.pyc
-
-# Cake - Uncomment if you are using it
-# tools/**
-# !tools/packages.config
-
-# Tabs Studio
-*.tss
-
-# Telerik's JustMock configuration file
-*.jmconfig
-
-# BizTalk build output
-*.btp.cs
-*.btm.cs
-*.odx.cs
-*.xsd.cs
-
-# OpenCover UI analysis results
-OpenCover/
-
-# Azure Stream Analytics local run output
-ASALocalRun/
-
-# MSBuild Binary and Structured Log
-*.binlog
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-# NVidia Nsight GPU debugger configuration file
-*.nvuser
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-# MFractors (Xamarin productivity tool) working folder
-.mfractor/
-
-# Local History for Visual Studio
-.localhistory/
-
-# BeatPulse healthcheck temp database
-healthchecksdb
diff --git a/misc/msvc/cgame.def b/misc/msvc/cgame.def
deleted file mode 100644
index 48b77433..00000000
--- a/misc/msvc/cgame.def
+++ /dev/null
@@ -1,3 +0,0 @@
-EXPORTS
- vmMain
- dllEntry
\ No newline at end of file
diff --git a/misc/msvc/cgame.vcproj b/misc/msvc/cgame.vcproj
deleted file mode 100644
index 32cc855d..00000000
--- a/misc/msvc/cgame.vcproj
+++ /dev/null
@@ -1,1553 +0,0 @@
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diff --git a/misc/msvc/game.def b/misc/msvc/game.def
deleted file mode 100644
index 65631961..00000000
--- a/misc/msvc/game.def
+++ /dev/null
@@ -1,3 +0,0 @@
-EXPORTS
- dllEntry
- vmMain
\ No newline at end of file
diff --git a/misc/msvc/game.vcproj b/misc/msvc/game.vcproj
deleted file mode 100644
index dd46e483..00000000
--- a/misc/msvc/game.vcproj
+++ /dev/null
@@ -1,1890 +0,0 @@
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diff --git a/misc/msvc/glsl_stringify.vbs b/misc/msvc/glsl_stringify.vbs
deleted file mode 100644
index 34e49553..00000000
--- a/misc/msvc/glsl_stringify.vbs
+++ /dev/null
@@ -1,18 +0,0 @@
-Dim fso, infile, outfile, line
-Set fso = CreateObject("Scripting.FileSystemObject")
-Set infile = fso.OpenTextFile(WScript.Arguments(0))
-Set outfile = fso.CreateTextFile(WScript.Arguments(1), True)
-
-outfile.WriteLine("const char *fallbackShader_" & fso.GetBaseName(WScript.Arguments(0)) & " =")
-While Not infile.AtEndOfStream
- line = infile.ReadLine
- line = Replace(line, "\", "\\")
- line = Replace(line, Chr(9), "\t")
- line = Replace(line, Chr(34), "\" & chr(34))
- line = Chr(34) & line & "\n" & Chr(34)
- outfile.WriteLine(line)
-Wend
-outfile.WriteLine(";")
-
-infile.Close
-outfile.Close
\ No newline at end of file
diff --git a/misc/msvc/ioq3.sln b/misc/msvc/ioq3.sln
deleted file mode 100644
index acc818d6..00000000
--- a/misc/msvc/ioq3.sln
+++ /dev/null
@@ -1,81 +0,0 @@
-Microsoft Visual Studio Solution File, Format Version 10.00
-# Visual C++ Express 2008
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cgame", "cgame.vcproj", "{C878E295-CB82-4B40-8ECF-5CE5525466FA}"
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "game", "game.vcproj", "{F9EE10DA-2404-4154-B904-F93C936C040A}"
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "q3_ui", "q3_ui.vcproj", "{D454C4C7-7765-4149-ABAD-05FDEB9D94F8}"
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "quake3", "quake3.vcproj", "{81CB51C4-B434-4E12-B69B-BAEE102F2852}"
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ui", "ui.vcproj", "{A8EAC38E-C7DA-42F8-811D-77FD092B9D19}"
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "opengl2", "opengl2.vcproj", "{F7B397A4-8111-421B-A23B-B9A2CE509183}"
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "opengl1", "opengl1.vcproj", "{CD289B03-887C-4602-BDCE-AB6785A7489E}"
-EndProject
-Global
- GlobalSection(SolutionConfigurationPlatforms) = preSolution
- Debug TA|Win32 = Debug TA|Win32
- Debug|Win32 = Debug|Win32
- Release TA|Win32 = Release TA|Win32
- Release|Win32 = Release|Win32
- EndGlobalSection
- GlobalSection(ProjectConfigurationPlatforms) = postSolution
- {C878E295-CB82-4B40-8ECF-5CE5525466FA}.Debug TA|Win32.ActiveCfg = Debug TA|Win32
- {C878E295-CB82-4B40-8ECF-5CE5525466FA}.Debug TA|Win32.Build.0 = Debug TA|Win32
- {C878E295-CB82-4B40-8ECF-5CE5525466FA}.Debug|Win32.ActiveCfg = Debug|Win32
- {C878E295-CB82-4B40-8ECF-5CE5525466FA}.Debug|Win32.Build.0 = Debug|Win32
- {C878E295-CB82-4B40-8ECF-5CE5525466FA}.Release TA|Win32.ActiveCfg = Release TA|Win32
- {C878E295-CB82-4B40-8ECF-5CE5525466FA}.Release TA|Win32.Build.0 = Release TA|Win32
- {C878E295-CB82-4B40-8ECF-5CE5525466FA}.Release|Win32.ActiveCfg = Release|Win32
- {C878E295-CB82-4B40-8ECF-5CE5525466FA}.Release|Win32.Build.0 = Release|Win32
- {F9EE10DA-2404-4154-B904-F93C936C040A}.Debug TA|Win32.ActiveCfg = Debug TA|Win32
- {F9EE10DA-2404-4154-B904-F93C936C040A}.Debug TA|Win32.Build.0 = Debug TA|Win32
- {F9EE10DA-2404-4154-B904-F93C936C040A}.Debug|Win32.ActiveCfg = Debug|Win32
- {F9EE10DA-2404-4154-B904-F93C936C040A}.Debug|Win32.Build.0 = Debug|Win32
- {F9EE10DA-2404-4154-B904-F93C936C040A}.Release TA|Win32.ActiveCfg = Release TA|Win32
- {F9EE10DA-2404-4154-B904-F93C936C040A}.Release TA|Win32.Build.0 = Release TA|Win32
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diff --git a/misc/msvc/opengl1.vcproj b/misc/msvc/opengl1.vcproj
deleted file mode 100644
index a1daff6b..00000000
--- a/misc/msvc/opengl1.vcproj
+++ /dev/null
@@ -1,936 +0,0 @@
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diff --git a/misc/msvc/opengl2.vcproj b/misc/msvc/opengl2.vcproj
deleted file mode 100644
index f7249a58..00000000
--- a/misc/msvc/opengl2.vcproj
+++ /dev/null
@@ -1,1081 +0,0 @@
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diff --git a/misc/msvc/q3_ui.def b/misc/msvc/q3_ui.def
deleted file mode 100644
index 48b77433..00000000
--- a/misc/msvc/q3_ui.def
+++ /dev/null
@@ -1,3 +0,0 @@
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diff --git a/misc/msvc/q3_ui.vcproj b/misc/msvc/q3_ui.vcproj
deleted file mode 100644
index b6a983d1..00000000
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@@ -1,2462 +0,0 @@
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diff --git a/misc/msvc/quake3.vcproj b/misc/msvc/quake3.vcproj
deleted file mode 100644
index 3bd36ecc..00000000
--- a/misc/msvc/quake3.vcproj
+++ /dev/null
@@ -1,2993 +0,0 @@
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diff --git a/misc/msvc/ui.def b/misc/msvc/ui.def
deleted file mode 100644
index 48b77433..00000000
--- a/misc/msvc/ui.def
+++ /dev/null
@@ -1,3 +0,0 @@
-EXPORTS
- vmMain
- dllEntry
\ No newline at end of file
diff --git a/misc/msvc/ui.vcproj b/misc/msvc/ui.vcproj
deleted file mode 100644
index cdc4d17f..00000000
--- a/misc/msvc/ui.vcproj
+++ /dev/null
@@ -1,1015 +0,0 @@
-
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diff --git a/misc/msvc10/.gitignore b/misc/msvc10/.gitignore
deleted file mode 100644
index 3e8a1553..00000000
--- a/misc/msvc10/.gitignore
+++ /dev/null
@@ -1,341 +0,0 @@
-## Ignore Visual Studio temporary files, build results, and
-## files generated by popular Visual Studio add-ons.
-##
-## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
-
-# User-specific files
-*.rsuser
-*.suo
-*.user
-*.userosscache
-*.sln.docstates
-
-# User-specific files (MonoDevelop/Xamarin Studio)
-*.userprefs
-
-# Build results
-[Dd]ebug/
-[Dd]ebugPublic/
-[Rr]elease/
-[Rr]eleases/
-x64/
-x86/
-[Aa][Rr][Mm]/
-[Aa][Rr][Mm]64/
-bld/
-[Bb]in/
-[Oo]bj/
-[Ll]og/
-
-# Visual Studio 2015/2017 cache/options directory
-.vs/
-# Uncomment if you have tasks that create the project's static files in wwwroot
-#wwwroot/
-
-# Visual Studio 2017 auto generated files
-Generated\ Files/
-
-# MSTest test Results
-[Tt]est[Rr]esult*/
-[Bb]uild[Ll]og.*
-
-# NUNIT
-*.VisualState.xml
-TestResult.xml
-
-# Build Results of an ATL Project
-[Dd]ebugPS/
-[Rr]eleasePS/
-dlldata.c
-
-# Benchmark Results
-BenchmarkDotNet.Artifacts/
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-project.lock.json
-project.fragment.lock.json
-artifacts/
-
-# StyleCop
-StyleCopReport.xml
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-*_p.c
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-*.ilk
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-*_wpftmp.csproj
-*.log
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-.builds
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-
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-_Chutzpah*
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-# Visual C++ cache files
-ipch/
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-*.sdf
-*.cachefile
-*.VC.db
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-
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-*.e2e
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-$tf/
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-*.gpState
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-_ReSharper*/
-*.[Rr]e[Ss]harper
-*.DotSettings.user
-
-# JustCode is a .NET coding add-in
-.JustCode
-
-# TeamCity is a build add-in
-_TeamCity*
-
-# DotCover is a Code Coverage Tool
-*.dotCover
-
-# AxoCover is a Code Coverage Tool
-.axoCover/*
-!.axoCover/settings.json
-
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-*.coverage
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-_NCrunch_*
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-nCrunchTemp_*
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-# MightyMoose
-*.mm.*
-AutoTest.Net/
-
-# Web workbench (sass)
-.sass-cache/
-
-# Installshield output folder
-[Ee]xpress/
-
-# DocProject is a documentation generator add-in
-DocProject/buildhelp/
-DocProject/Help/*.HxT
-DocProject/Help/*.HxC
-DocProject/Help/*.hhc
-DocProject/Help/*.hhk
-DocProject/Help/*.hhp
-DocProject/Help/Html2
-DocProject/Help/html
-
-# Click-Once directory
-publish/
-
-# Publish Web Output
-*.[Pp]ublish.xml
-*.azurePubxml
-# Note: Comment the next line if you want to checkin your web deploy settings,
-# but database connection strings (with potential passwords) will be unencrypted
-*.pubxml
-*.publishproj
-
-# Microsoft Azure Web App publish settings. Comment the next line if you want to
-# checkin your Azure Web App publish settings, but sensitive information contained
-# in these scripts will be unencrypted
-PublishScripts/
-
-# NuGet Packages
-*.nupkg
-# The packages folder can be ignored because of Package Restore
-**/[Pp]ackages/*
-# except build/, which is used as an MSBuild target.
-!**/[Pp]ackages/build/
-# Uncomment if necessary however generally it will be regenerated when needed
-#!**/[Pp]ackages/repositories.config
-# NuGet v3's project.json files produces more ignorable files
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-
-# Microsoft Azure Build Output
-csx/
-*.build.csdef
-
-# Microsoft Azure Emulator
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-# Visual Studio cache files
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-*.[Cc]ache
-# but keep track of directories ending in .cache
-!?*.[Cc]ache/
-
-# Others
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-*~
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-
-# Including strong name files can present a security risk
-# (https://github.com/github/gitignore/pull/2483#issue-259490424)
-#*.snk
-
-# Since there are multiple workflows, uncomment next line to ignore bower_components
-# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
-#bower_components/
-# ASP.NET Core default setup: bower directory is configured as wwwroot/lib/ and bower restore is true
-**/wwwroot/lib/
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-Generated_Code/
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-ServiceFabricBackup/
-*.rptproj.bak
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-*.rptproj.rsuser
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-FakesAssemblies/
-
-# GhostDoc plugin setting file
-*.GhostDoc.xml
-
-# Node.js Tools for Visual Studio
-.ntvs_analysis.dat
-node_modules/
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-*.vbw
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-.paket/paket.exe
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-.fake/
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-.idea/
-*.sln.iml
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-.cr/personal
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-__pycache__/
-*.pyc
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-*.tss
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-*.jmconfig
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-ASALocalRun/
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-.mfractor/
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-.localhistory/
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-healthchecksdb
diff --git a/misc/msvc10/cgame.vcxproj b/misc/msvc10/cgame.vcxproj
deleted file mode 100644
index 5dcc6f3d..00000000
--- a/misc/msvc10/cgame.vcxproj
+++ /dev/null
@@ -1,1130 +0,0 @@
-
-
-
-
- Debug TA
- Win32
-
-
- Debug TA
- x64
-
-
- Debug
- Win32
-
-
- Debug
- x64
-
-
- Release TA
- Win32
-
-
- Release TA
- x64
-
-
- Release
- Win32
-
-
- Release
- x64
-
-
-
- {C878E295-CB82-4B40-8ECF-5CE5525466FA}
- cgame
-
-
-
- DynamicLibrary
- false
- NotSet
-
-
- DynamicLibrary
- false
- NotSet
-
-
- DynamicLibrary
- false
- NotSet
-
-
- DynamicLibrary
- false
- NotSet
-
-
- DynamicLibrary
- false
- NotSet
-
-
- DynamicLibrary
- false
- NotSet
-
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- DynamicLibrary
- false
- NotSet
-
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- DynamicLibrary
- false
- NotSet
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-
-
-
-
-
-
-
-
-
-
-
-
- <_ProjectFileVersion>10.0.30319.1
- ..\..\build\cgame_release_ta\
- ..\..\build\cgame_release_ta\
- ..\..\build\cgame_release_ta\
- ..\..\build\cgame_release_ta\
- false
- false
- ..\..\build\cgame_debug\
- ..\..\build\cgame_debug\
- ..\..\build\cgame_debug\
- ..\..\build\cgame_debug\
- true
- true
- ..\..\build\cgame_release\
- ..\..\build\cgame_release\
- ..\..\build\cgame_release\
- ..\..\build\cgame_release\
- false
- false
- ..\..\build\cgame_debug_ta\
- ..\..\build\cgame_debug_ta\
- ..\..\build\cgame_debug_ta\
- ..\..\build\cgame_debug_ta\
- true
- true
- cgamex86_64
- cgamex86_64
- cgamex86_64
- cgamex86_64
- cgamex86
- cgamex86
- cgamex86
- cgamex86
-
-
-
- NDEBUG;%(PreprocessorDefinitions)
- true
- true
- Win32
- .\$(IntDir)cgame.tlb
-
-
-
-
- MaxSpeed
- OnlyExplicitInline
- WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;MISSIONPACK;%(PreprocessorDefinitions)
- true
- MultiThreaded
- true
-
-
- $(IntDir)cgame.pch
- $(IntDir)
- $(IntDir)
- $(IntDir)
- Level4
- true
- CompileAsC
-
-
- NDEBUG;%(PreprocessorDefinitions)
- 0x0409
-
-
- winmm.lib;%(AdditionalDependencies)
- $(OutDir)$(TargetName)$(TargetExt)
- true
-
-
- $(IntDir)$(TargetName).pdb
- true
- $(IntDir)$(TargetName).map
- Windows
- 0x30000000
- false
-
-
- $(IntDir)$(TargetName).lib
- MachineX86
-
-
-
-
- NDEBUG;%(PreprocessorDefinitions)
- true
- true
- .\$(IntDir)cgame.tlb
-
-
-
-
- MaxSpeed
- OnlyExplicitInline
- WIN32;__WIN64__;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;MISSIONPACK;%(PreprocessorDefinitions)
- true
- MultiThreaded
- true
-
-
- $(IntDir)cgame.pch
- $(IntDir)
- $(IntDir)
- $(IntDir)
- Level4
- true
- CompileAsC
-
-
- NDEBUG;%(PreprocessorDefinitions)
- 0x0409
-
-
- winmm.lib;%(AdditionalDependencies)
- $(OutDir)$(TargetName)$(TargetExt)
- true
-
-
- $(IntDir)$(TargetName).pdb
- true
- $(IntDir)$(TargetName).map
- Windows
- 0x30000000
- false
-
-
- $(IntDir)$(TargetName).lib
-
-
-
-
- _DEBUG;%(PreprocessorDefinitions)
- true
- true
- Win32
- .\Debug/cgame.tlb
-
-
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)
- MultiThreadedDebug
-
-
- $(IntDir)cgame.pch
- $(IntDir)
- $(IntDir)
- $(IntDir)
- true
- Level3
- true
- EditAndContinue
- CompileAsC
-
-
- _DEBUG;%(PreprocessorDefinitions)
- 0x0409
-
-
- winmm.lib;%(AdditionalDependencies)
- $(OutDir)$(TargetName)$(TargetExt)
- true
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-
- true
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- Windows
- 0x30000000
- false
-
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- MachineX86
- false
-
-
-
-
- _DEBUG;%(PreprocessorDefinitions)
- true
- true
- .\Debug/cgame.tlb
-
-
-
-
- Disabled
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- MultiThreadedDebug
-
-
- $(IntDir)cgame.pch
- $(IntDir)
- $(IntDir)
- $(IntDir)
- true
- Level3
- true
- ProgramDatabase
- CompileAsC
-
-
- _DEBUG;%(PreprocessorDefinitions)
- 0x0409
-
-
- winmm.lib;%(AdditionalDependencies)
- $(OutDir)$(TargetName)$(TargetExt)
- true
-
-
- true
- $(IntDir)$(TargetName).pdb
- true
- $(IntDir)$(TargetName).map
- Windows
- 0x30000000
- false
-
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-
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- true
- true
- Win32
- .\Release/cgame.tlb
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-
-
-
- MaxSpeed
- OnlyExplicitInline
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- true
- MultiThreaded
- true
-
-
- $(IntDir)cgame.pch
- $(IntDir)
- $(IntDir)
- $(IntDir)
- Level4
- true
- CompileAsC
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-
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- winmm.lib;%(AdditionalDependencies)
- $(OutDir)$(TargetName)$(TargetExt)
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diff --git a/misc/msvc10/quake3.vcxproj.filters b/misc/msvc10/quake3.vcxproj.filters
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index d7afa0c6..00000000
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diff --git a/misc/msvc10/ui.vcxproj.filters b/misc/msvc10/ui.vcxproj.filters
deleted file mode 100644
index 65a24684..00000000
--- a/misc/msvc10/ui.vcxproj.filters
+++ /dev/null
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diff --git a/misc/msvc11/.gitignore b/misc/msvc11/.gitignore
deleted file mode 100644
index 3e8a1553..00000000
--- a/misc/msvc11/.gitignore
+++ /dev/null
@@ -1,341 +0,0 @@
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deleted file mode 100644
index 50395b5c..00000000
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diff --git a/misc/msvc11/ui.vcxproj b/misc/msvc11/ui.vcxproj
deleted file mode 100644
index ccf108be..00000000
--- a/misc/msvc11/ui.vcxproj
+++ /dev/null
@@ -1,842 +0,0 @@
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- true
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-
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-
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- true
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-
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-
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- true
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\ No newline at end of file
diff --git a/misc/msvc11/ui.vcxproj.filters b/misc/msvc11/ui.vcxproj.filters
deleted file mode 100644
index 65a24684..00000000
--- a/misc/msvc11/ui.vcxproj.filters
+++ /dev/null
@@ -1,74 +0,0 @@
-
-
-
-
- {135a00f7-f921-4815-af07-87de1701b197}
- cpp;c;cxx;rc;def;r;odl;idl;hpj;bat
-
-
- {fadd75ad-8ce8-4c82-9a25-806d434d5139}
- h;hpp;hxx;hm;inl
-
-
- {5fc2173e-fd41-4d4e-9d60-7674c08af109}
-
-
-
-
- Source Files
-
-
- Source Files
-
-
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-
-
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- Source Files
-
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- Source Files
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-
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-
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-
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- Source Files
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-
-
-
- Header Files
-
-
- Header Files
-
-
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-
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-
- Header Files
-
-
- Header Files
-
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- Header Files
-
-
- Header Files
-
-
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\ No newline at end of file
diff --git a/misc/msvc12/.gitignore b/misc/msvc12/.gitignore
deleted file mode 100644
index 3e8a1553..00000000
--- a/misc/msvc12/.gitignore
+++ /dev/null
@@ -1,341 +0,0 @@
-## Ignore Visual Studio temporary files, build results, and
-## files generated by popular Visual Studio add-ons.
-##
-## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
-
-# User-specific files
-*.rsuser
-*.suo
-*.user
-*.userosscache
-*.sln.docstates
-
-# User-specific files (MonoDevelop/Xamarin Studio)
-*.userprefs
-
-# Build results
-[Dd]ebug/
-[Dd]ebugPublic/
-[Rr]elease/
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-x64/
-x86/
-[Aa][Rr][Mm]/
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-bld/
-[Bb]in/
-[Oo]bj/
-[Ll]og/
-
-# Visual Studio 2015/2017 cache/options directory
-.vs/
-# Uncomment if you have tasks that create the project's static files in wwwroot
-#wwwroot/
-
-# Visual Studio 2017 auto generated files
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-
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-[Tt]est[Rr]esult*/
-[Bb]uild[Ll]og.*
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-
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-.JustCode
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-
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-DocProject/Help/html
-
-# Click-Once directory
-publish/
-
-# Publish Web Output
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-*.pubxml
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-
-# Microsoft Azure Web App publish settings. Comment the next line if you want to
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-PublishScripts/
-
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diff --git a/misc/msvc12/cgame.def b/misc/msvc12/cgame.def
deleted file mode 100644
index 48b77433..00000000
--- a/misc/msvc12/cgame.def
+++ /dev/null
@@ -1,3 +0,0 @@
-EXPORTS
- vmMain
- dllEntry
\ No newline at end of file
diff --git a/misc/msvc12/cgame.vcxproj b/misc/msvc12/cgame.vcxproj
deleted file mode 100644
index f740c5fa..00000000
--- a/misc/msvc12/cgame.vcxproj
+++ /dev/null
@@ -1,608 +0,0 @@
-
-
-
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- {C878E295-CB82-4B40-8ECF-5CE5525466FA}
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- false
- cgamex86
-
-
- ..\..\build\debug-msvc12-x86\baseq3\
- ..\..\build\debug-msvc12-x86\baseq3\cgame\
- true
- cgamex86
-
-
- ..\..\build\release-msvc12-x86\baseq3\
- ..\..\build\release-msvc12-x86\baseq3\cgame\
- false
- cgamex86
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- true
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- $(IntDir)
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- Level4
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- 0x0409
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-
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- true
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-
-
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-
- _DEBUG;%(PreprocessorDefinitions)
- true
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-
-
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-
-
-
-
- NDEBUG;%(PreprocessorDefinitions)
- true
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- .\Release/cgame.tlb
-
-
-
- MaxSpeed
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- true
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- $(IntDir)
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-
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- MachineX86
-
-
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-
- _DEBUG;%(PreprocessorDefinitions)
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-
-
-
- Disabled
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-
- $(IntDir)cgame.pch
- $(IntDir)
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- Level3
- true
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- CompileAsC
-
-
- _DEBUG;%(PreprocessorDefinitions)
- 0x0409
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-
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- .\cgame.def
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-
- $(IntDir)cgamex86.lib
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-
-
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- Disabled
- WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- true
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- MaxSpeed
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-
-
- Disabled
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- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
\ No newline at end of file
diff --git a/misc/msvc12/glsl_stringify.vbs b/misc/msvc12/glsl_stringify.vbs
deleted file mode 100644
index 34e49553..00000000
--- a/misc/msvc12/glsl_stringify.vbs
+++ /dev/null
@@ -1,18 +0,0 @@
-Dim fso, infile, outfile, line
-Set fso = CreateObject("Scripting.FileSystemObject")
-Set infile = fso.OpenTextFile(WScript.Arguments(0))
-Set outfile = fso.CreateTextFile(WScript.Arguments(1), True)
-
-outfile.WriteLine("const char *fallbackShader_" & fso.GetBaseName(WScript.Arguments(0)) & " =")
-While Not infile.AtEndOfStream
- line = infile.ReadLine
- line = Replace(line, "\", "\\")
- line = Replace(line, Chr(9), "\t")
- line = Replace(line, Chr(34), "\" & chr(34))
- line = Chr(34) & line & "\n" & Chr(34)
- outfile.WriteLine(line)
-Wend
-outfile.WriteLine(";")
-
-infile.Close
-outfile.Close
\ No newline at end of file
diff --git a/misc/msvc12/ioq3.sln b/misc/msvc12/ioq3.sln
deleted file mode 100644
index c158f022..00000000
--- a/misc/msvc12/ioq3.sln
+++ /dev/null
@@ -1,83 +0,0 @@
-Microsoft Visual Studio Solution File, Format Version 12.00
-# Visual Studio 2013
-VisualStudioVersion = 12.0.40629.0
-MinimumVisualStudioVersion = 10.0.40219.1
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cgame", "cgame.vcxproj", "{C878E295-CB82-4B40-8ECF-5CE5525466FA}"
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "game", "game.vcxproj", "{F9EE10DA-2404-4154-B904-F93C936C040A}"
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "q3_ui", "q3_ui.vcxproj", "{D454C4C7-7765-4149-ABAD-05FDEB9D94F8}"
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "quake3", "quake3.vcxproj", "{81CB51C4-B434-4E12-B69B-BAEE102F2852}"
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ui", "ui.vcxproj", "{A8EAC38E-C7DA-42F8-811D-77FD092B9D19}"
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "opengl2", "opengl2.vcxproj", "{F7B397A4-8111-421B-A23B-B9A2CE509183}"
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "opengl1", "opengl1.vcxproj", "{CD289B03-887C-4602-BDCE-AB6785A7489E}"
-EndProject
-Global
- GlobalSection(SolutionConfigurationPlatforms) = preSolution
- Debug TA|Win32 = Debug TA|Win32
- Debug|Win32 = Debug|Win32
- Release TA|Win32 = Release TA|Win32
- Release|Win32 = Release|Win32
- EndGlobalSection
- GlobalSection(ProjectConfigurationPlatforms) = postSolution
- {C878E295-CB82-4B40-8ECF-5CE5525466FA}.Debug TA|Win32.ActiveCfg = Debug TA|Win32
- {C878E295-CB82-4B40-8ECF-5CE5525466FA}.Debug TA|Win32.Build.0 = Debug TA|Win32
- {C878E295-CB82-4B40-8ECF-5CE5525466FA}.Debug|Win32.ActiveCfg = Debug|Win32
- {C878E295-CB82-4B40-8ECF-5CE5525466FA}.Debug|Win32.Build.0 = Debug|Win32
- {C878E295-CB82-4B40-8ECF-5CE5525466FA}.Release TA|Win32.ActiveCfg = Release TA|Win32
- {C878E295-CB82-4B40-8ECF-5CE5525466FA}.Release TA|Win32.Build.0 = Release TA|Win32
- {C878E295-CB82-4B40-8ECF-5CE5525466FA}.Release|Win32.ActiveCfg = Release|Win32
- {C878E295-CB82-4B40-8ECF-5CE5525466FA}.Release|Win32.Build.0 = Release|Win32
- {F9EE10DA-2404-4154-B904-F93C936C040A}.Debug TA|Win32.ActiveCfg = Debug TA|Win32
- {F9EE10DA-2404-4154-B904-F93C936C040A}.Debug TA|Win32.Build.0 = Debug TA|Win32
- {F9EE10DA-2404-4154-B904-F93C936C040A}.Debug|Win32.ActiveCfg = Debug|Win32
- {F9EE10DA-2404-4154-B904-F93C936C040A}.Debug|Win32.Build.0 = Debug|Win32
- {F9EE10DA-2404-4154-B904-F93C936C040A}.Release TA|Win32.ActiveCfg = Release TA|Win32
- {F9EE10DA-2404-4154-B904-F93C936C040A}.Release TA|Win32.Build.0 = Release TA|Win32
- {F9EE10DA-2404-4154-B904-F93C936C040A}.Release|Win32.ActiveCfg = Release|Win32
- {F9EE10DA-2404-4154-B904-F93C936C040A}.Release|Win32.Build.0 = Release|Win32
- {D454C4C7-7765-4149-ABAD-05FDEB9D94F8}.Debug TA|Win32.ActiveCfg = Debug TA|Win32
- {D454C4C7-7765-4149-ABAD-05FDEB9D94F8}.Debug|Win32.ActiveCfg = Debug|Win32
- {D454C4C7-7765-4149-ABAD-05FDEB9D94F8}.Debug|Win32.Build.0 = Debug|Win32
- {D454C4C7-7765-4149-ABAD-05FDEB9D94F8}.Release TA|Win32.ActiveCfg = Release TA|Win32
- {D454C4C7-7765-4149-ABAD-05FDEB9D94F8}.Release|Win32.ActiveCfg = Release|Win32
- {D454C4C7-7765-4149-ABAD-05FDEB9D94F8}.Release|Win32.Build.0 = Release|Win32
- {81CB51C4-B434-4E12-B69B-BAEE102F2852}.Debug TA|Win32.ActiveCfg = Debug TA|Win32
- {81CB51C4-B434-4E12-B69B-BAEE102F2852}.Debug TA|Win32.Build.0 = Debug TA|Win32
- {81CB51C4-B434-4E12-B69B-BAEE102F2852}.Debug|Win32.ActiveCfg = Debug|Win32
- {81CB51C4-B434-4E12-B69B-BAEE102F2852}.Debug|Win32.Build.0 = Debug|Win32
- {81CB51C4-B434-4E12-B69B-BAEE102F2852}.Release TA|Win32.ActiveCfg = Release TA|Win32
- {81CB51C4-B434-4E12-B69B-BAEE102F2852}.Release TA|Win32.Build.0 = Release TA|Win32
- {81CB51C4-B434-4E12-B69B-BAEE102F2852}.Release|Win32.ActiveCfg = Release|Win32
- {81CB51C4-B434-4E12-B69B-BAEE102F2852}.Release|Win32.Build.0 = Release|Win32
- {A8EAC38E-C7DA-42F8-811D-77FD092B9D19}.Debug TA|Win32.ActiveCfg = Debug TA|Win32
- {A8EAC38E-C7DA-42F8-811D-77FD092B9D19}.Debug TA|Win32.Build.0 = Debug TA|Win32
- {A8EAC38E-C7DA-42F8-811D-77FD092B9D19}.Debug|Win32.ActiveCfg = Debug|Win32
- {A8EAC38E-C7DA-42F8-811D-77FD092B9D19}.Release TA|Win32.ActiveCfg = Release TA|Win32
- {A8EAC38E-C7DA-42F8-811D-77FD092B9D19}.Release TA|Win32.Build.0 = Release TA|Win32
- {A8EAC38E-C7DA-42F8-811D-77FD092B9D19}.Release|Win32.ActiveCfg = Release|Win32
- {F7B397A4-8111-421B-A23B-B9A2CE509183}.Debug TA|Win32.ActiveCfg = Debug TA|Win32
- {F7B397A4-8111-421B-A23B-B9A2CE509183}.Debug TA|Win32.Build.0 = Debug TA|Win32
- {F7B397A4-8111-421B-A23B-B9A2CE509183}.Debug|Win32.ActiveCfg = Debug|Win32
- {F7B397A4-8111-421B-A23B-B9A2CE509183}.Debug|Win32.Build.0 = Debug|Win32
- {F7B397A4-8111-421B-A23B-B9A2CE509183}.Release TA|Win32.ActiveCfg = Release TA|Win32
- {F7B397A4-8111-421B-A23B-B9A2CE509183}.Release TA|Win32.Build.0 = Release TA|Win32
- {F7B397A4-8111-421B-A23B-B9A2CE509183}.Release|Win32.ActiveCfg = Release|Win32
- {F7B397A4-8111-421B-A23B-B9A2CE509183}.Release|Win32.Build.0 = Release|Win32
- {CD289B03-887C-4602-BDCE-AB6785A7489E}.Debug TA|Win32.ActiveCfg = Debug TA|Win32
- {CD289B03-887C-4602-BDCE-AB6785A7489E}.Debug TA|Win32.Build.0 = Debug TA|Win32
- {CD289B03-887C-4602-BDCE-AB6785A7489E}.Debug|Win32.ActiveCfg = Debug|Win32
- {CD289B03-887C-4602-BDCE-AB6785A7489E}.Debug|Win32.Build.0 = Debug|Win32
- {CD289B03-887C-4602-BDCE-AB6785A7489E}.Release TA|Win32.ActiveCfg = Release TA|Win32
- {CD289B03-887C-4602-BDCE-AB6785A7489E}.Release TA|Win32.Build.0 = Release TA|Win32
- {CD289B03-887C-4602-BDCE-AB6785A7489E}.Release|Win32.ActiveCfg = Release|Win32
- {CD289B03-887C-4602-BDCE-AB6785A7489E}.Release|Win32.Build.0 = Release|Win32
- EndGlobalSection
- GlobalSection(SolutionProperties) = preSolution
- HideSolutionNode = FALSE
- EndGlobalSection
-EndGlobal
diff --git a/misc/msvc12/opengl1.vcxproj b/misc/msvc12/opengl1.vcxproj
deleted file mode 100644
index 2bc878e9..00000000
--- a/misc/msvc12/opengl1.vcxproj
+++ /dev/null
@@ -1,432 +0,0 @@
-
-
-
-
- Debug TA
- Win32
-
-
- Debug
- Win32
-
-
- Release TA
- Win32
-
-
- Release
- Win32
-
-
-
- {CD289B03-887C-4602-BDCE-AB6785A7489E}
-
-
-
- DynamicLibrary
- v120
- false
- NotSet
-
-
- DynamicLibrary
- v120
- false
- NotSet
-
-
- DynamicLibrary
- v120
- false
- NotSet
-
-
- DynamicLibrary
- v120
- false
- NotSet
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- <_ProjectFileVersion>12.0.30501.0
-
-
- ..\..\build\release_ta-msvc12-x86\
- ..\..\build\release_ta-msvc12-x86\opengl1\
- false
- renderer_opengl1_x86
-
-
- ..\..\build\debug-msvc12-x86\
- ..\..\build\debug-msvc12-x86\opengl1\
- true
- renderer_opengl1_x86
-
-
- ..\..\build\release-msvc12-x86\
- ..\..\build\release-msvc12-x86\opengl1\
- false
- renderer_opengl1_x86
-
-
- ..\..\build\debug_ta-msvc12-x86\
- ..\..\build\debug_ta-msvc12-x86\opengl1\
- true
- renderer_opengl1_x86
-
-
-
-
-
-
- NDEBUG;%(PreprocessorDefinitions)
- true
- true
- Win32
- $(IntDir)opengl1.tlb
-
-
-
- MaxSpeed
- AnySuitable
- ..\..\code\SDL2\include;..\..\code\libcurl;..\..\code\AL;..\..\code\libspeex\include;..\..\code\zlib;..\..\code\jpeg-8c;%(AdditionalIncludeDirectories)
- _WIN32;WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;BOTLIB;USE_ICON;USE_CURL;USE_CURL_DLOPEN;USE_OPENAL;USE_OPENAL_DLOPEN;USE_VOIP;HAVE_CONFIG_H;MISSIONPACK;USE_INTERNAL_JPEG;USE_RENDERER_DLOPEN;%(PreprocessorDefinitions)
- true
- MultiThreaded
- true
-
- $(IntDir)opengl1.pch
- $(IntDir)
- $(IntDir)
- $(IntDir)
- Level4
- true
- CompileAsC
- Fast
-
-
- NDEBUG;%(PreprocessorDefinitions)
- 0x0409
-
-
- user32.lib;advapi32.lib;winmm.lib;wsock32.lib;ws2_32.lib;SDL2.lib;OpenGL32.lib;msvcrt.lib;psapi.lib;%(AdditionalDependencies)
- $(OutDir)renderer_opengl1_x86.dll
- true
- ..\..\code\libs\win32;%(AdditionalLibraryDirectories)
- false
- $(IntDir)opengl1.pdb
- true
- $(IntDir)opengl1.map
- Windows
- 8388608
- false
-
- MachineX86
-
-
- Post build processing..
- rem bash -c "perl ./unix/cons -- release-TA"
-
-
-
-
-
-
-
- _DEBUG;%(PreprocessorDefinitions)
- true
- true
- Win32
- $(IntDir)opengl1.tlb
-
-
-
- Disabled
- ..\..\code\SDL2\include;..\..\code\libcurl;..\..\code\AL;..\..\code\libspeex\include;..\..\code\zlib;..\..\code\jpeg-8c;%(AdditionalIncludeDirectories)
- _WIN32;WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;BOTLIB;USE_ICON;USE_CURL;USE_CURL_DLOPEN;USE_OPENAL;USE_OPENAL_DLOPEN;USE_VOIP;HAVE_CONFIG_H;USE_INTERNAL_JPEG;USE_RENDERER_DLOPEN;%(PreprocessorDefinitions)
- MultiThreadedDebugDLL
-
- $(IntDir)opengl1.pch
- $(IntDir)
- $(IntDir)
- $(IntDir)
- true
- $(IntDir)
- Level3
- true
- EditAndContinue
- CompileAsC
- Fast
-
-
- _DEBUG;%(PreprocessorDefinitions)
- 0x0409
- ..\winquake.res
-
-
- user32.lib;advapi32.lib;winmm.lib;wsock32.lib;ws2_32.lib;SDL2.lib;OpenGL32.lib;msvcrt.lib;psapi.lib;%(AdditionalDependencies)
- $(OutDir)renderer_opengl1_x86.dll
- true
- ..\..\code\libs\win32;%(AdditionalLibraryDirectories)
- true
- $(IntDir)opengl1.pdb
- true
- $(IntDir)opengl1.map
- Windows
- 8388608
- false
-
- MachineX86
-
-
- Post build processing..
- rem bash -c "perl ./unix/cons -- debug"
-
-
-
-
-
-
-
- NDEBUG;%(PreprocessorDefinitions)
- true
- true
- Win32
- $(IntDir)opengl1.tlb
-
-
-
- MaxSpeed
- AnySuitable
- ..\..\code\SDL2\include;..\..\code\libcurl;..\..\code\AL;..\..\code\libspeex\include;..\..\code\zlib;..\..\code\jpeg-8c;%(AdditionalIncludeDirectories)
- _WIN32;WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;BOTLIB;USE_ICON;USE_CURL;USE_CURL_DLOPEN;USE_OPENAL;USE_OPENAL_DLOPEN;USE_VOIP;HAVE_CONFIG_H;USE_INTERNAL_JPEG;USE_RENDERER_DLOPEN;%(PreprocessorDefinitions)
- true
- MultiThreaded
- true
-
- $(IntDir)opengl1.pch
- $(IntDir)
- $(IntDir)
- $(IntDir)
- Level4
- true
- CompileAsC
- Fast
-
-
- NDEBUG;%(PreprocessorDefinitions)
- 0x0409
-
-
- user32.lib;advapi32.lib;winmm.lib;wsock32.lib;ws2_32.lib;SDL2.lib;OpenGL32.lib;msvcrt.lib;psapi.lib;%(AdditionalDependencies)
- $(OutDir)renderer_opengl1_x86.dll
- true
- ..\..\code\libs\win32;%(AdditionalLibraryDirectories)
- false
- $(IntDir)opengl1.pdb
- true
- $(IntDir)opengl1.map
- Windows
- 8388608
- false
-
- MachineX86
-
-
-
-
-
-
-
- _DEBUG;%(PreprocessorDefinitions)
- true
- true
- Win32
- $(IntDir)opengl1.tlb
-
-
-
- Disabled
- ..\..\code\SDL2\include;..\..\code\libcurl;..\..\code\AL;..\..\code\libspeex\include;..\..\code\zlib;..\..\code\jpeg-8c;%(AdditionalIncludeDirectories)
- _WIN32;WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;BOTLIB;USE_ICON;USE_CURL;USE_CURL_DLOPEN;USE_OPENAL;USE_OPENAL_DLOPEN;USE_VOIP;HAVE_CONFIG_H;MISSIONPACK;USE_INTERNAL_JPEG;USE_RENDERER_DLOPEN;%(PreprocessorDefinitions)
- MultiThreadedDebugDLL
-
- $(IntDir)opengl1.pch
- $(IntDir)
- $(IntDir)
- $(IntDir)
- true
- $(IntDir)
- Level3
- true
- EditAndContinue
- CompileAsC
- Fast
-
-
- _DEBUG;%(PreprocessorDefinitions)
- 0x0409
- ..\winquake.res
-
-
- user32.lib;advapi32.lib;winmm.lib;wsock32.lib;ws2_32.lib;SDL2.lib;OpenGL32.lib;msvcrt.lib;psapi.lib;%(AdditionalDependencies)
- $(OutDir)renderer_opengl1_x86.dll
- true
- ..\..\code\libs\win32;%(AdditionalLibraryDirectories)
- true
- $(IntDir)opengl1.pdb
- true
- $(IntDir)opengl1.map
- Windows
- 8388608
- false
-
- MachineX86
-
-
- Post build processing..
- rem bash -c "perl ./unix/cons -- debug-TA"
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
\ No newline at end of file
diff --git a/misc/msvc12/opengl1.vcxproj.filters b/misc/msvc12/opengl1.vcxproj.filters
deleted file mode 100644
index 82f5def4..00000000
--- a/misc/msvc12/opengl1.vcxproj.filters
+++ /dev/null
@@ -1,260 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- jpeg
-
-
- jpeg
-
-
- jpeg
-
-
- jpeg
-
-
- jpeg
-
-
- jpeg
-
-
- jpeg
-
-
- jpeg
-
-
- jpeg
-
-
- jpeg
-
-
- jpeg
-
-
- jpeg
-
-
- jpeg
-
-
- jpeg
-
-
- jpeg
-
-
- jpeg
-
-
- jpeg
-
-
- jpeg
-
-
- jpeg
-
-
- jpeg
-
-
- jpeg
-
-
- jpeg
-
-
- jpeg
-
-
- jpeg
-
-
- jpeg
-
-
- jpeg
-
-
- jpeg
-
-
- jpeg
-
-
- jpeg
-
-
- jpeg
-
-
- jpeg
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-
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-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\shadowfill_vp.glsl ..\..\build\dynamic\renderergl2\shadowfill_vp.c
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-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\texturecolor_vp.glsl ..\..\build\dynamic\renderergl2\texturecolor_vp.c
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-
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\ No newline at end of file
diff --git a/misc/msvc12/opengl2.vcxproj.filters b/misc/msvc12/opengl2.vcxproj.filters
deleted file mode 100644
index d8cded4d..00000000
--- a/misc/msvc12/opengl2.vcxproj.filters
+++ /dev/null
@@ -1,355 +0,0 @@
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-
-
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\ No newline at end of file
diff --git a/misc/msvc12/q3_ui.def b/misc/msvc12/q3_ui.def
deleted file mode 100644
index 48b77433..00000000
--- a/misc/msvc12/q3_ui.def
+++ /dev/null
@@ -1,3 +0,0 @@
-EXPORTS
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\ No newline at end of file
diff --git a/misc/msvc12/q3_ui.vcxproj b/misc/msvc12/q3_ui.vcxproj
deleted file mode 100644
index e59a237b..00000000
--- a/misc/msvc12/q3_ui.vcxproj
+++ /dev/null
@@ -1,971 +0,0 @@
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- Assembling...
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- Assembling...
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-
- $(OutDir)%(Filename).asm.obj;%(Outputs)
- Assembling...
- ml /c /Zi /safeseh /Fo"$(OutDir)%(Filename).asm.obj" "%(FullPath)"
-
- $(OutDir)%(Filename).asm.obj;%(Outputs)
- Assembling...
- ml /c /Zi /safeseh /Fo"$(OutDir)%(Filename).asm.obj" "%(FullPath)"
-
- $(OutDir)%(Filename).asm.obj;%(Outputs)
-
-
- Assembling...
- ml /c /Zi /safeseh /Fo"$(OutDir)%(Filename).asm.obj" "%(FullPath)"
-
- $(OutDir)%(Filename).asm.obj;%(Outputs)
- Assembling...
- ml /c /Zi /safeseh /Fo"$(OutDir)%(Filename).asm.obj" "%(FullPath)"
-
- $(OutDir)%(Filename).asm.obj;%(Outputs)
- Assembling...
- ml /c /Zi /safeseh /Fo"$(OutDir)%(Filename).asm.obj" "%(FullPath)"
-
- $(OutDir)%(Filename).asm.obj;%(Outputs)
- Assembling...
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\ No newline at end of file
diff --git a/misc/msvc12/quake3.vcxproj.filters b/misc/msvc12/quake3.vcxproj.filters
deleted file mode 100644
index 73295561..00000000
--- a/misc/msvc12/quake3.vcxproj.filters
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\ No newline at end of file
diff --git a/misc/msvc12/ui.def b/misc/msvc12/ui.def
deleted file mode 100644
index 48b77433..00000000
--- a/misc/msvc12/ui.def
+++ /dev/null
@@ -1,3 +0,0 @@
-EXPORTS
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\ No newline at end of file
diff --git a/misc/msvc12/ui.vcxproj b/misc/msvc12/ui.vcxproj
deleted file mode 100644
index 78205ec6..00000000
--- a/misc/msvc12/ui.vcxproj
+++ /dev/null
@@ -1,451 +0,0 @@
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deleted file mode 100644
index c6fd4af4..00000000
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@@ -1,340 +0,0 @@
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\ No newline at end of file
diff --git a/misc/msvc142/cgame.def b/misc/msvc142/cgame.def
deleted file mode 100644
index 48b77433..00000000
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\ No newline at end of file
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deleted file mode 100644
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- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
-
-
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- true
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
- true
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
-
-
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
\ No newline at end of file
diff --git a/misc/msvc142/game.def b/misc/msvc142/game.def
deleted file mode 100644
index 65631961..00000000
--- a/misc/msvc142/game.def
+++ /dev/null
@@ -1,3 +0,0 @@
-EXPORTS
- dllEntry
- vmMain
\ No newline at end of file
diff --git a/misc/msvc142/game.vcxproj b/misc/msvc142/game.vcxproj
deleted file mode 100644
index 935b5e4b..00000000
--- a/misc/msvc142/game.vcxproj
+++ /dev/null
@@ -1,699 +0,0 @@
-
-
-
-
- Debug TA
- Win32
-
-
- Debug
- Win32
-
-
- Release TA
- Win32
-
-
- Release
- Win32
-
-
-
- {F9EE10DA-2404-4154-B904-F93C936C040A}
-
-
-
- DynamicLibrary
- v142
- false
- NotSet
-
-
- DynamicLibrary
- v142
- false
- NotSet
-
-
- DynamicLibrary
- v142
- false
- NotSet
-
-
- DynamicLibrary
- v142
- false
- NotSet
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- <_ProjectFileVersion>12.0.30501.0
-
-
- ..\..\build\release_ta-msvc142-x86\missionpack\
- ..\..\build\release_ta-msvc142-x86\missionpack\game\
- false
- qagamex86
-
-
- ..\..\build\debug-msvc142-x86\baseq3\
- ..\..\build\debug-msvc142-x86\baseq3\game\
- true
- qagamex86
-
-
- ..\..\build\release-msvc142-x86\baseq3\
- ..\..\build\release-msvc142-x86\baseq3\game\
- false
- qagamex86
-
-
- ..\..\build\debug_ta-msvc142-x86\missionpack\
- ..\..\build\debug_ta-msvc142-x86\missionpack\game\
- true
- qagamex86
-
-
-
- _DEBUG;%(PreprocessorDefinitions)
- true
- true
- Win32
- .\Debug_TA/game.tlb
-
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)
- MultiThreadedDebug
-
- $(IntDir)game.pch
- $(IntDir)
- $(IntDir)
- $(IntDir)
- true
- Level3
- true
- EditAndContinue
- CompileAsC
-
-
- _DEBUG;%(PreprocessorDefinitions)
- 0x0409
-
-
- winmm.lib;%(AdditionalDependencies)
- $(OutDir)qagamex86.dll
- true
- .\game.def
- true
- $(IntDir)qagamex86.pdb
- true
- $(IntDir)qagamex86.map
- Windows
- 0x20000000
- false
-
- $(IntDir)qagamex86.lib
- MachineX86
-
-
-
-
- _DEBUG;%(PreprocessorDefinitions)
- true
- true
- Win32
- .\Debug/game.tlb
-
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)
- MultiThreadedDebug
-
- $(IntDir)game.pch
- $(IntDir)
- $(IntDir)
- $(IntDir)
- true
- Level3
- true
- EditAndContinue
- CompileAsC
-
-
- _DEBUG;%(PreprocessorDefinitions)
- 0x0409
-
-
- winmm.lib;%(AdditionalDependencies)
- $(OutDir)qagamex86.dll
- true
- .\game.def
- true
- $(IntDir)qagamex86.pdb
- true
- $(IntDir)qagamex86.map
- Windows
- 0x20000000
- false
-
- $(IntDir)qagamex86.lib
- MachineX86
-
-
-
-
- NDEBUG;%(PreprocessorDefinitions)
- true
- true
- Win32
- .\Release/game.tlb
-
-
-
- MaxSpeed
- OnlyExplicitInline
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)
- true
- MultiThreaded
- true
-
- $(IntDir)game.pch
- $(IntDir)
- $(IntDir)
- $(IntDir)
- Level4
- true
- CompileAsC
-
-
- NDEBUG;%(PreprocessorDefinitions)
- 0x0409
-
-
- winmm.lib;%(AdditionalDependencies)
- $(OutDir)qagamex86.dll
- true
- .\game.def
- $(IntDir)qagamex86.pdb
- true
- $(IntDir)qagamex86.map
- Windows
- 0x20000000
- false
-
- $(IntDir)qagamex86.lib
- MachineX86
-
-
-
-
- NDEBUG;%(PreprocessorDefinitions)
- true
- true
- Win32
- .\Release_TA/game.tlb
-
-
-
- MaxSpeed
- OnlyExplicitInline
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)
- true
- MultiThreaded
- true
-
- $(IntDir)game.pch
- $(IntDir)
- $(IntDir)
- $(IntDir)
- Level4
- true
- CompileAsC
-
-
- NDEBUG;%(PreprocessorDefinitions)
- 0x0409
-
-
- winmm.lib;%(AdditionalDependencies)
- $(IntDir)qagamex86.dll
- true
- .\game.def
- $(IntDir)qagamex86.pdb
- true
- $(IntDir)qagamex86.map
- Windows
- 0x20000000
- false
-
- $(IntDir)qagamex86.lib
- MachineX86
-
-
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- MaxSpeed
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- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;%(PreprocessorDefinitions)
- true
- Disabled
- WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;%(PreprocessorDefinitions)
- true
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)
- MaxSpeed
- WIN32;NDEBUG;_WINDOWS;GLOBALRANK;%(PreprocessorDefinitions)
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
\ No newline at end of file
diff --git a/misc/msvc142/glsl_stringify.vbs b/misc/msvc142/glsl_stringify.vbs
deleted file mode 100644
index 34e49553..00000000
--- a/misc/msvc142/glsl_stringify.vbs
+++ /dev/null
@@ -1,18 +0,0 @@
-Dim fso, infile, outfile, line
-Set fso = CreateObject("Scripting.FileSystemObject")
-Set infile = fso.OpenTextFile(WScript.Arguments(0))
-Set outfile = fso.CreateTextFile(WScript.Arguments(1), True)
-
-outfile.WriteLine("const char *fallbackShader_" & fso.GetBaseName(WScript.Arguments(0)) & " =")
-While Not infile.AtEndOfStream
- line = infile.ReadLine
- line = Replace(line, "\", "\\")
- line = Replace(line, Chr(9), "\t")
- line = Replace(line, Chr(34), "\" & chr(34))
- line = Chr(34) & line & "\n" & Chr(34)
- outfile.WriteLine(line)
-Wend
-outfile.WriteLine(";")
-
-infile.Close
-outfile.Close
\ No newline at end of file
diff --git a/misc/msvc142/ioq3.sln b/misc/msvc142/ioq3.sln
deleted file mode 100644
index c158f022..00000000
--- a/misc/msvc142/ioq3.sln
+++ /dev/null
@@ -1,83 +0,0 @@
-Microsoft Visual Studio Solution File, Format Version 12.00
-# Visual Studio 2013
-VisualStudioVersion = 12.0.40629.0
-MinimumVisualStudioVersion = 10.0.40219.1
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cgame", "cgame.vcxproj", "{C878E295-CB82-4B40-8ECF-5CE5525466FA}"
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "game", "game.vcxproj", "{F9EE10DA-2404-4154-B904-F93C936C040A}"
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "q3_ui", "q3_ui.vcxproj", "{D454C4C7-7765-4149-ABAD-05FDEB9D94F8}"
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "quake3", "quake3.vcxproj", "{81CB51C4-B434-4E12-B69B-BAEE102F2852}"
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ui", "ui.vcxproj", "{A8EAC38E-C7DA-42F8-811D-77FD092B9D19}"
-EndProject
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diff --git a/misc/msvc142/opengl1.vcxproj b/misc/msvc142/opengl1.vcxproj
deleted file mode 100644
index 370192e0..00000000
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+++ /dev/null
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- Disabled
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- true
- Win32
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diff --git a/misc/msvc142/opengl1.vcxproj.filters b/misc/msvc142/opengl1.vcxproj.filters
deleted file mode 100644
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diff --git a/misc/msvc142/opengl2.vcxproj b/misc/msvc142/opengl2.vcxproj
deleted file mode 100644
index 35b83cf5..00000000
--- a/misc/msvc142/opengl2.vcxproj
+++ /dev/null
@@ -1,593 +0,0 @@
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-
- Stringify GLSL files
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-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\calclevels4x_vp.glsl ..\..\build\dynamic\renderergl2\calclevels4x_vp.c
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-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\depthblur_vp.glsl ..\..\build\dynamic\renderergl2\depthblur_vp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\dlight_fp.glsl ..\..\build\dynamic\renderergl2\dlight_fp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\dlight_vp.glsl ..\..\build\dynamic\renderergl2\dlight_vp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\down4x_fp.glsl ..\..\build\dynamic\renderergl2\down4x_fp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\down4x_vp.glsl ..\..\build\dynamic\renderergl2\down4x_vp.c
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-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\bokeh_fp.glsl ..\..\build\dynamic\renderergl2\bokeh_fp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\bokeh_vp.glsl ..\..\build\dynamic\renderergl2\bokeh_vp.c
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-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\shadowfill_vp.glsl ..\..\build\dynamic\renderergl2\shadowfill_vp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\shadowmask_fp.glsl ..\..\build\dynamic\renderergl2\shadowmask_fp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\shadowmask_vp.glsl ..\..\build\dynamic\renderergl2\shadowmask_vp.c
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-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\texturecolor_fp.glsl ..\..\build\dynamic\renderergl2\texturecolor_fp.c
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-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\bokeh_fp.glsl ..\..\build\dynamic\renderergl2\bokeh_fp.c
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-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\dlight_fp.glsl ..\..\build\dynamic\renderergl2\dlight_fp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\dlight_vp.glsl ..\..\build\dynamic\renderergl2\dlight_vp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\down4x_fp.glsl ..\..\build\dynamic\renderergl2\down4x_fp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\down4x_vp.glsl ..\..\build\dynamic\renderergl2\down4x_vp.c
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-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\generic_fp.glsl ..\..\build\dynamic\renderergl2\generic_fp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\generic_vp.glsl ..\..\build\dynamic\renderergl2\generic_vp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\lightall_fp.glsl ..\..\build\dynamic\renderergl2\lightall_fp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\lightall_vp.glsl ..\..\build\dynamic\renderergl2\lightall_vp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\pshadow_fp.glsl ..\..\build\dynamic\renderergl2\pshadow_fp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\pshadow_vp.glsl ..\..\build\dynamic\renderergl2\pshadow_vp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\shadowfill_fp.glsl ..\..\build\dynamic\renderergl2\shadowfill_fp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\shadowfill_vp.glsl ..\..\build\dynamic\renderergl2\shadowfill_vp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\shadowmask_fp.glsl ..\..\build\dynamic\renderergl2\shadowmask_fp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\shadowmask_vp.glsl ..\..\build\dynamic\renderergl2\shadowmask_vp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\ssao_fp.glsl ..\..\build\dynamic\renderergl2\ssao_fp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\ssao_vp.glsl ..\..\build\dynamic\renderergl2\ssao_vp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\texturecolor_fp.glsl ..\..\build\dynamic\renderergl2\texturecolor_fp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\texturecolor_vp.glsl ..\..\build\dynamic\renderergl2\texturecolor_vp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\tonemap_fp.glsl ..\..\build\dynamic\renderergl2\tonemap_fp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\tonemap_vp.glsl ..\..\build\dynamic\renderergl2\tonemap_vp.c
-
-
-
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-
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-
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- Stringify GLSL files
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-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\bokeh_vp.glsl ..\..\build\dynamic\renderergl2\bokeh_vp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\calclevels4x_fp.glsl ..\..\build\dynamic\renderergl2\calclevels4x_fp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\calclevels4x_vp.glsl ..\..\build\dynamic\renderergl2\calclevels4x_vp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\depthblur_fp.glsl ..\..\build\dynamic\renderergl2\depthblur_fp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\depthblur_vp.glsl ..\..\build\dynamic\renderergl2\depthblur_vp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\dlight_fp.glsl ..\..\build\dynamic\renderergl2\dlight_fp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\dlight_vp.glsl ..\..\build\dynamic\renderergl2\dlight_vp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\down4x_fp.glsl ..\..\build\dynamic\renderergl2\down4x_fp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\down4x_vp.glsl ..\..\build\dynamic\renderergl2\down4x_vp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\fogpass_fp.glsl ..\..\build\dynamic\renderergl2\fogpass_fp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\fogpass_vp.glsl ..\..\build\dynamic\renderergl2\fogpass_vp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\generic_fp.glsl ..\..\build\dynamic\renderergl2\generic_fp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\generic_vp.glsl ..\..\build\dynamic\renderergl2\generic_vp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\lightall_fp.glsl ..\..\build\dynamic\renderergl2\lightall_fp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\lightall_vp.glsl ..\..\build\dynamic\renderergl2\lightall_vp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\pshadow_fp.glsl ..\..\build\dynamic\renderergl2\pshadow_fp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\pshadow_vp.glsl ..\..\build\dynamic\renderergl2\pshadow_vp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\shadowfill_fp.glsl ..\..\build\dynamic\renderergl2\shadowfill_fp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\shadowfill_vp.glsl ..\..\build\dynamic\renderergl2\shadowfill_vp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\shadowmask_fp.glsl ..\..\build\dynamic\renderergl2\shadowmask_fp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\shadowmask_vp.glsl ..\..\build\dynamic\renderergl2\shadowmask_vp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\ssao_fp.glsl ..\..\build\dynamic\renderergl2\ssao_fp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\ssao_vp.glsl ..\..\build\dynamic\renderergl2\ssao_vp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\texturecolor_fp.glsl ..\..\build\dynamic\renderergl2\texturecolor_fp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\texturecolor_vp.glsl ..\..\build\dynamic\renderergl2\texturecolor_vp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\tonemap_fp.glsl ..\..\build\dynamic\renderergl2\tonemap_fp.c
-cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\tonemap_vp.glsl ..\..\build\dynamic\renderergl2\tonemap_vp.c
-
-
-
- _DEBUG;%(PreprocessorDefinitions)
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- true
- Win32
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-
-
-
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-
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- Windows
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-
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-
-
- Post build processing..
- rem bash -c "perl ./unix/cons -- debug-TA"
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
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-
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-
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-
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-
-
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-
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-
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\ No newline at end of file
diff --git a/misc/msvc142/opengl2.vcxproj.filters b/misc/msvc142/opengl2.vcxproj.filters
deleted file mode 100644
index d8cded4d..00000000
--- a/misc/msvc142/opengl2.vcxproj.filters
+++ /dev/null
@@ -1,355 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
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deleted file mode 100644
index 85d042e2..00000000
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- ml /c /Zi /safeseh /Fo"$(OutDir)%(Filename).asm.obj" "%(FullPath)"
-
- $(OutDir)%(Filename).asm.obj;%(Outputs)
- Assembling...
- ml /c /Zi /safeseh /Fo"$(OutDir)%(Filename).asm.obj" "%(FullPath)"
-
- $(OutDir)%(Filename).asm.obj;%(Outputs)
- Assembling...
- ml /c /Zi /safeseh /Fo"$(OutDir)%(Filename).asm.obj" "%(FullPath)"
-
- $(OutDir)%(Filename).asm.obj;%(Outputs)
-
-
- Assembling...
- ml /c /Zi /safeseh /Fo"$(OutDir)%(Filename).asm.obj" "%(FullPath)"
-
- $(OutDir)%(Filename).asm.obj;%(Outputs)
- Assembling...
- ml /c /Zi /safeseh /Fo"$(OutDir)%(Filename).asm.obj" "%(FullPath)"
-
- $(OutDir)%(Filename).asm.obj;%(Outputs)
- Assembling...
- ml /c /Zi /safeseh /Fo"$(OutDir)%(Filename).asm.obj" "%(FullPath)"
-
- $(OutDir)%(Filename).asm.obj;%(Outputs)
- Assembling...
- ml /c /Zi /safeseh /Fo"$(OutDir)%(Filename).asm.obj" "%(FullPath)"
-
- $(OutDir)%(Filename).asm.obj;%(Outputs)
-
-
-
-
-
-
-
-
-
-
-
-
-
-
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-
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\ No newline at end of file
diff --git a/misc/msvc142/quake3.vcxproj.filters b/misc/msvc142/quake3.vcxproj.filters
deleted file mode 100644
index c387ff20..00000000
--- a/misc/msvc142/quake3.vcxproj.filters
+++ /dev/null
@@ -1,433 +0,0 @@
-
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- botlib
-
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- botlib
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- botlib
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-
- botlib
-
-
- botlib
-
-
- botlib
-
-
-
-
-
-
-
-
-
-
-
- {d6204e4b-159e-401d-a96a-3d1b72f5df0a}
-
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- {c2fe2fed-c3c6-4bc8-9372-2db1a3d924f2}
-
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- {722d3052-e380-4561-9e7a-c28529679f03}
-
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-
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-
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- {896eb09e-4521-4061-8cba-7dbd49166a36}
-
-
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\ No newline at end of file
diff --git a/misc/msvc142/ui.def b/misc/msvc142/ui.def
deleted file mode 100644
index 48b77433..00000000
--- a/misc/msvc142/ui.def
+++ /dev/null
@@ -1,3 +0,0 @@
-EXPORTS
- vmMain
- dllEntry
\ No newline at end of file
diff --git a/misc/msvc142/ui.vcxproj b/misc/msvc142/ui.vcxproj
deleted file mode 100644
index e8c98df7..00000000
--- a/misc/msvc142/ui.vcxproj
+++ /dev/null
@@ -1,451 +0,0 @@
-
-
-
-
- Debug TA
- Win32
-
-
- Debug
- Win32
-
-
- Release TA
- Win32
-
-
- Release
- Win32
-
-
-
- {A8EAC38E-C7DA-42F8-811D-77FD092B9D19}
-
-
-
- DynamicLibrary
- v142
- false
- NotSet
-
-
- DynamicLibrary
- v142
- false
- NotSet
-
-
- DynamicLibrary
- v142
- false
- NotSet
-
-
- DynamicLibrary
- v142
- false
- NotSet
-
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-
-
-
-
-
-
-
-
-
-
-
-
-
- <_ProjectFileVersion>12.0.30501.0
-
-
- ..\..\build\release_ta-msvc142-x86\missionpack\
- ..\..\build\release_ta-msvc142-x86\missionpack\ui\
- false
- uix86
-
-
- ..\..\build\debug-msvc142-x86\baseq3\
- ..\..\build\debug-msvc142-x86\baseq3\ui\
- true
- uix86
-
-
- ..\..\build\release-msvc142-x86\baseq3\
- ..\..\build\release-msvc142-x86\baseq3\ui\
- false
- uix86
-
-
- ..\..\build\debug_ta-msvc142-x86\missionpack\
- ..\..\build\debug_ta-msvc142-x86\missionpack\ui\
- true
- uix86
-
-
-
- NDEBUG;%(PreprocessorDefinitions)
- true
- true
- Win32
- .\Release_TA/ui.tlb
-
-
-
- MaxSpeed
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- WIN32;NDEBUG;_WINDOWS;_USRDLL;UI_EXPORTS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)
- true
- MultiThreaded
- true
-
- $(IntDir)ui.pch
- $(IntDir)
- $(IntDir)
- $(IntDir)
- Level3
- true
- CompileAsC
-
-
- NDEBUG;%(PreprocessorDefinitions)
- 0x0409
-
-
- odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
- $(OutDir)uix86.dll
- true
- .\ui.def
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- true
- $(IntDir)uix86.map
- 0x40000000
- false
-
- $(IntDir)uix86.lib
- MachineX86
-
-
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-
- _DEBUG;%(PreprocessorDefinitions)
- true
- true
- Win32
- .\Debug/ui.tlb
-
-
-
- Disabled
- WIN32;_DEBUG;_WINDOWS;_USRDLL;UI_EXPORTS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)
- EnableFastChecks
- MultiThreadedDebug
-
- $(IntDir)ui.pch
- $(IntDir)
- $(IntDir)
- $(IntDir)
- true
- Level3
- true
- EditAndContinue
- CompileAsC
-
-
- _DEBUG;%(PreprocessorDefinitions)
- 0x0409
-
-
- odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
- $(OutDir)uix86_new.dll
- true
- true
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- true
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- 0x40000000
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- true
- true
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- .\Release/ui.tlb
-
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- WIN32;NDEBUG;_WINDOWS;_USRDLL;UI_EXPORTS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)
- true
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- true
-
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-
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- odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
- $(OutDir)uix86_new.dll
- true
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- 0x40000000
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\ No newline at end of file
diff --git a/misc/osxfe/ioquake3fe/Controller.h b/misc/osxfe/ioquake3fe/Controller.h
deleted file mode 100644
index 50d15f99..00000000
--- a/misc/osxfe/ioquake3fe/Controller.h
+++ /dev/null
@@ -1,22 +0,0 @@
-//
-// Controller.h
-// ioquake3fe
-//
-// Created by Ben Wilber on 3/11/09.
-// Copyright 2009 __MyCompanyName__. All rights reserved.
-//
-
-#import
-
-@interface Controller : NSObject {
- IBOutlet id argsTextField;
- NSTask *quakeTask;
- NSFileHandle *quakeOut;
- NSMutableData *quakeData;
-}
-
-- (IBAction)launch:(id)sender;
-- (void)readPipe:(NSNotification *)note;
-- (void)taskNote:(NSNotification *)note;
-
-@end
diff --git a/misc/osxfe/ioquake3fe/Controller.m b/misc/osxfe/ioquake3fe/Controller.m
deleted file mode 100644
index 2d2bf459..00000000
--- a/misc/osxfe/ioquake3fe/Controller.m
+++ /dev/null
@@ -1,97 +0,0 @@
-//
-// Controller.m
-// ioquake3fe
-//
-// Created by Ben Wilber on 3/11/09.
-// Copyright 2009 __MyCompanyName__. All rights reserved.
-//
-
-#import "Controller.h"
-#import "ErrorWindow.h"
-
-#define IOQ3_BUNDLE @"/Applications/ioquake3/ioquake3.app"
-#define IOQ3_BIN @"ioquake3.ub"
-
-@implementation Controller
-
-- (id)init {
- [super init];
- quakeData = [[NSMutableData alloc] initWithCapacity:1.0];
- [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(readPipe:) name:NSFileHandleReadCompletionNotification object:nil];
- [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(taskNote:) name:NSTaskDidTerminateNotification object:nil];
- return self;
-}
-
-- (void)dealloc {
- [[NSNotificationCenter defaultCenter] removeObserver:self];
- [super dealloc];
-}
-
-- (IBAction)launch:(id)sender {
- NSString *ioQuake3Path = [[NSBundle mainBundle] pathForAuxiliaryExecutable:IOQ3_BIN];
- if (!ioQuake3Path)
- ioQuake3Path = [[NSBundle bundleWithPath:IOQ3_BUNDLE] pathForAuxiliaryExecutable:IOQ3_BIN];
-
- NSPipe *pipe = [NSPipe pipe];
- quakeOut = [pipe fileHandleForReading];
- [quakeOut readInBackgroundAndNotify];
-
- quakeTask = [NSTask new];
- [quakeTask setStandardOutput:pipe];
- [quakeTask setStandardError:pipe];
-
- NSString *args = [argsTextField stringValue];
- if ([args length])
- [quakeTask setArguments:[args componentsSeparatedByString:@" "]];
-// [quakeTask setArguments:[args componentsSeparatedByCharactersInSet:[NSCharacterSet whitespaceCharacterSet]]]; // tiger
-
- BOOL die = NO;
-
- @try {
- [quakeTask setLaunchPath:ioQuake3Path];
- [quakeTask launch];
- }
- @catch (NSException *e) {
- [[NSAlert
- alertWithMessageText:NSLocalizedString(@"Launch Failed", @"launch failed")
- defaultButton:NSLocalizedString(@"OK", @"OK")
- alternateButton:nil
- otherButton:nil
-// informativeTextWithFormat:NSLocalizedString(@"Something is probably wrong with the actual ioquake3 binary.", @"launch failed text")]
-// informativeTextWithFormat:NSLocalizedString([@"Unable to find the Quake binary at:\n" stringByAppendingString:ioQuake3Path], @"launch failed text")]
- informativeTextWithFormat:NSLocalizedString([[[e reason] stringByAppendingString:@"\n\nExecutable path was:\n"] stringByAppendingString:ioQuake3Path], @"launch failed text")]
- runModal];
- die = YES;
- }
- @finally {
- if (die)
- [NSApp terminate:self];
- }
-
- [[sender window] close];
- return;
-}
-
-- (void)readPipe:(NSNotification *)note {
- if ([note object] == quakeOut) {
- NSData *outputData = [[note userInfo] objectForKey:NSFileHandleNotificationDataItem];
- if ([outputData length])
- [quakeData appendData:outputData];
- if (quakeTask)
- [quakeOut readInBackgroundAndNotify];
- }
-}
-
-- (void)taskNote:(NSNotification *)note {
- if ([note object] == quakeTask) {
- if ([quakeTask isRunning] == NO) {
- if ([quakeTask terminationStatus] != 0) {
- ErrorWindow *ew = [[[ErrorWindow alloc] init] autorelease];
- [ew bitch:[[[NSString alloc] initWithData:quakeData encoding:NSUTF8StringEncoding] autorelease]];
- }
- else
- [NSApp terminate:self];
- }
- }
-}
-@end
diff --git a/misc/osxfe/ioquake3fe/English.lproj/ErrorWindow.xib b/misc/osxfe/ioquake3fe/English.lproj/ErrorWindow.xib
deleted file mode 100644
index c9931388..00000000
--- a/misc/osxfe/ioquake3fe/English.lproj/ErrorWindow.xib
+++ /dev/null
@@ -1,473 +0,0 @@
-
-
-
- 1050
- 9G55
- 677
- 949.43
- 353.00
-
-
-
-
- YES
-
- ErrorWindow
-
-
- FirstResponder
-
-
- NSApplication
-
-
- 271
- 2
- {{651, 380}, {524, 447}}
- 536870912
- ioquake3 Error
- NSWindow
-
- {3.40282e+38, 3.40282e+38}
-
-
- 256
-
- YES
-
-
- 268
- {{17, 417}, {169, 17}}
-
- YES
-
- 68288064
- 272630784
- ioquake3 failed to launch.
-
- LucidaGrande
- 1.300000e+01
- 1044
-
-
-
- 6
- System
- controlColor
-
- 3
- MC42NjY2NjY2OQA
-
-
-
- 6
- System
- controlTextColor
-
- 3
- MAA
-
-
-
-
-
-
- 274
-
- YES
-
-
- 2304
-
- YES
-
-
- 2322
- {524, 12}
-
-
-
-
-
- $up ladiez.
-
-
- YES
-
- YES
- NSFont
- NSParagraphStyle
-
-
- YES
-
- LucidaGrande
- 1.000000e+01
- 2843
-
-
- 4
-
-
-
-
-
-
-
- YES
-
-
- 6
-
-
-
- 5.240000e+02
- 1
-
-
- 11009
-
- 3
- MQA
-
-
-
- YES
-
- YES
- NSBackgroundColor
- NSColor
-
-
- YES
-
- 6
- System
- selectedTextBackgroundColor
-
-
-
- 6
- System
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diff --git a/misc/osxfe/ioquake3fe/ErrorWindow.h b/misc/osxfe/ioquake3fe/ErrorWindow.h
deleted file mode 100644
index 627f81a0..00000000
--- a/misc/osxfe/ioquake3fe/ErrorWindow.h
+++ /dev/null
@@ -1,10 +0,0 @@
-#import
-
-@interface ErrorWindow : NSObject {
- IBOutlet id errorWindow;
- IBOutlet id errorTextField;
-}
-
-- (void)bitch:(NSString *)errorlog;
-
-@end
diff --git a/misc/osxfe/ioquake3fe/ErrorWindow.m b/misc/osxfe/ioquake3fe/ErrorWindow.m
deleted file mode 100644
index 93a8d919..00000000
--- a/misc/osxfe/ioquake3fe/ErrorWindow.m
+++ /dev/null
@@ -1,18 +0,0 @@
-#import "ErrorWindow.h"
-
-@implementation ErrorWindow
-
-- (void)bitch:(NSString *)errorlog {
- NSLog(errorlog);
-
- NSNib *nib = [[NSNib alloc] initWithNibNamed:@"ErrorWindow.nib" bundle:[NSBundle mainBundle]];
- [nib instantiateNibWithOwner:self topLevelObjects:nil];
-
- [errorWindow makeKeyWindow];
- [errorTextField setFont:[NSFont userFixedPitchFontOfSize:12.0]];
- [errorTextField setString:@""];
- [[errorTextField textStorage] appendAttributedString:[[[NSAttributedString alloc] initWithString:errorlog] autorelease]];
- [errorTextField scrollRangeToVisible:NSMakeRange([[errorTextField string] length], 0)];
-}
-
-@end
diff --git a/misc/osxfe/ioquake3fe/ErrorWindowController.h b/misc/osxfe/ioquake3fe/ErrorWindowController.h
deleted file mode 100644
index c6362ab8..00000000
--- a/misc/osxfe/ioquake3fe/ErrorWindowController.h
+++ /dev/null
@@ -1,16 +0,0 @@
-//
-// ErrorWindowController.h
-// ioquake3fe
-//
-// Created by Ben Wilber on 3/11/09.
-// Copyright 2009 __MyCompanyName__. All rights reserved.
-//
-
-#import
-
-
-@interface ErrorWindowController : NSWindowController {
-
-}
-
-@end
diff --git a/misc/osxfe/ioquake3fe/ErrorWindowController.m b/misc/osxfe/ioquake3fe/ErrorWindowController.m
deleted file mode 100644
index ceb3f8b3..00000000
--- a/misc/osxfe/ioquake3fe/ErrorWindowController.m
+++ /dev/null
@@ -1,20 +0,0 @@
-//
-// ErrorWindowController.m
-// ioquake3fe
-//
-// Created by Ben Wilber on 3/11/09.
-// Copyright 2009 __MyCompanyName__. All rights reserved.
-//
-
-#import "ErrorWindowController.h"
-
-@implementation ErrorWindowController
-
-// yes, a whole class just so the fucking app will quit
-
-- (BOOL)windowShouldClose:(id)sender {
- [NSApp terminate:self];
- return YES;
-}
-
-@end
diff --git a/misc/osxfe/ioquake3fe/Info.plist b/misc/osxfe/ioquake3fe/Info.plist
deleted file mode 100644
index 09ec7571..00000000
--- a/misc/osxfe/ioquake3fe/Info.plist
+++ /dev/null
@@ -1,30 +0,0 @@
-
-
-
-
- CFBundleDevelopmentRegion
- English
- CFBundleExecutable
- ${EXECUTABLE_NAME}
- CFBundleIconFile
- quake3_flat
- CFBundleIdentifier
- org.icculus.quake3
- CFBundleInfoDictionaryVersion
- 6.0
- CFBundleName
- ${PRODUCT_NAME}
- CFBundlePackageType
- APPL
- CFBundleShortVersionString
- 1.0
- CFBundleSignature
- ????
- CFBundleVersion
- 1.0
- NSMainNibFile
- MainMenu
- NSPrincipalClass
- NSApplication
-
-
diff --git a/misc/osxfe/ioquake3fe/ioquake3.icns b/misc/osxfe/ioquake3fe/ioquake3.icns
deleted file mode 100644
index 30e3b673..00000000
Binary files a/misc/osxfe/ioquake3fe/ioquake3.icns and /dev/null differ
diff --git a/misc/osxfe/ioquake3fe/ioquake3fe.xcodeproj/TemplateIcon.icns b/misc/osxfe/ioquake3fe/ioquake3fe.xcodeproj/TemplateIcon.icns
deleted file mode 100644
index 62cb7015..00000000
Binary files a/misc/osxfe/ioquake3fe/ioquake3fe.xcodeproj/TemplateIcon.icns and /dev/null differ
diff --git a/misc/osxfe/ioquake3fe/ioquake3fe.xcodeproj/bw.mode1v3 b/misc/osxfe/ioquake3fe/ioquake3fe.xcodeproj/bw.mode1v3
deleted file mode 100644
index 8acee99f..00000000
--- a/misc/osxfe/ioquake3fe/ioquake3fe.xcodeproj/bw.mode1v3
+++ /dev/null
@@ -1,1391 +0,0 @@
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-
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-
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-
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- PBXSmartGroupTreeModuleColumnsKey_v4
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- 29B97314FDCFA39411CA2CEA
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-
- PBXSmartGroupTreeModuleOutlineStateSelectionKey
-
-
- 4
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-
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- PBXProjectModuleGUID
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- PBXProjectModuleLabel
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- PBXSmartGroupTreeModuleColumnData
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- PBXSmartGroupTreeModuleColumnWidthsKey
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- 283
-
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-
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-
- 2
- 1
- 0
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- Module
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- 300pt
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- Name
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- ServiceClasses
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- C3FF45B00F68476C00282595
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- Type
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- WindowJustification
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- ContentConfiguration
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- PBXProjectModuleGUID
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- PBXProjectModuleLabel
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- {{0, 0}, {1153, 0}}
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- 460 273 1153 495 0 0 1920 1178
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- 0pt
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- ContentConfiguration
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- PBXProjectModuleGUID
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- PBXProjectModuleLabel
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- 449pt
-
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- Proportion
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-
- Name
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- ServiceClasses
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- PBXBuildResultsModule
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- TableOfContents
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- C32AE6290F133690008455E3
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- XCMainBuildResultsModuleGUID
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- ToolbarConfiguration
- xcode.toolbar.config.buildV3
- WindowString
- 460 273 1153 495 0 0 1920 1178
- WindowToolGUID
- C32AE6290F133690008455E3
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-
-
-
- FirstTimeWindowDisplayed
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- Identifier
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-
- Dock
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-
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-
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- _collapsingFrameDimension
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- sizes
-
- {{0, 0}, {453, 362}}
- {{453, 0}, {540, 362}}
-
-
- VerticalSplitView
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- yes
- sizes
-
- {{0, 0}, {993, 362}}
- {{0, 362}, {993, 317}}
-
-
-
- LauncherConfigVersion
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- PBXProjectModuleGUID
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- PBXProjectModuleLabel
- Debug - GLUTExamples (Underwater)
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- PBXDebugSessionStackFrameViewKey
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- Name
- 120
- Value
- 85
- Summary
- 310
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- Frame
- {{453, 0}, {540, 362}}
- RubberWindowFrame
- 521 348 993 720 0 0 1920 1178
-
- RubberWindowFrame
- 521 348 993 720 0 0 1920 1178
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- Module
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- Proportion
- 679pt
-
-
- Proportion
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-
-
- Name
- Debugger
- ServiceClasses
-
- PBXDebugSessionModule
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- TableOfContents
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- 1CD10A99069EF8BA00B06720
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- ToolbarConfiguration
- xcode.toolbar.config.debugV3
- WindowString
- 521 348 993 720 0 0 1920 1178
- WindowToolGUID
- 1CD10A99069EF8BA00B06720
- WindowToolIsVisible
-
-
-
- Identifier
- windowTool.find
- Layout
-
-
- Dock
-
-
- Dock
-
-
- ContentConfiguration
-
- PBXProjectModuleGUID
- 1CDD528C0622207200134675
- PBXProjectModuleLabel
- <No Editor>
- PBXSplitModuleInNavigatorKey
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- Split0
-
- PBXProjectModuleGUID
- 1CD0528D0623707200166675
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- SplitCount
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- StatusBarVisibility
- 1
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- GeometryConfiguration
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- Frame
- {{0, 0}, {781, 167}}
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- 62 385 781 470 0 0 1440 878
-
- Module
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- Proportion
- 781pt
-
-
- Proportion
- 50%
-
-
- BecomeActive
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- ContentConfiguration
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- PBXProjectModuleGUID
- 1CD0528E0623707200166675
- PBXProjectModuleLabel
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- {{8, 0}, {773, 254}}
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- 62 385 781 470 0 0 1440 878
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- Module
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- Proportion
- 50%
-
-
- Proportion
- 428pt
-
-
- Name
- Project Find
- ServiceClasses
-
- PBXProjectFindModule
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- TableOfContents
-
- 1C530D57069F1CE1000CFCEE
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- 1CDD528C0622207200134675
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- 1CE0B1FE06471DED0097A5F4
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- 62 385 781 470 0 0 1440 878
- WindowToolGUID
- 1C530D57069F1CE1000CFCEE
- WindowToolIsVisible
- 0
-
-
- Identifier
- MENUSEPARATOR
-
-
- FirstTimeWindowDisplayed
-
- Identifier
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- IsVertical
-
- Layout
-
-
- Dock
-
-
- ContentConfiguration
-
- PBXProjectModuleGUID
- 1C78EAAC065D492600B07095
- PBXProjectModuleLabel
- Debugger Console
-
- GeometryConfiguration
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- Frame
- {{0, 0}, {722, 316}}
- RubberWindowFrame
- 592 105 722 357 0 0 1920 1178
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- Module
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- Proportion
- 316pt
-
-
- Proportion
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-
-
- Name
- Debugger Console
- ServiceClasses
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- PBXDebugCLIModule
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- StatusbarIsVisible
-
- TableOfContents
-
- 1C78EAAD065D492600B07095
- C3FF45B80F68476C00282595
- 1C78EAAC065D492600B07095
-
- ToolbarConfiguration
- xcode.toolbar.config.consoleV3
- WindowString
- 592 105 722 357 0 0 1920 1178
- WindowToolGUID
- 1C78EAAD065D492600B07095
- WindowToolIsVisible
-
-
-
- Identifier
- windowTool.snapshots
- Layout
-
-
- Dock
-
-
- Module
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- Proportion
- 100%
-
-
- Proportion
- 100%
-
-
- Name
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- ServiceClasses
-
- XCSnapshotModule
-
- StatusbarIsVisible
- Yes
- ToolbarConfiguration
- xcode.toolbar.config.snapshots
- WindowString
- 315 824 300 550 0 0 1440 878
- WindowToolIsVisible
- Yes
-
-
- Identifier
- windowTool.scm
- Layout
-
-
- Dock
-
-
- ContentConfiguration
-
- PBXProjectModuleGUID
- 1C78EAB2065D492600B07095
- PBXProjectModuleLabel
- <No Editor>
- PBXSplitModuleInNavigatorKey
-
- Split0
-
- PBXProjectModuleGUID
- 1C78EAB3065D492600B07095
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- SplitCount
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- {{0, 0}, {452, 0}}
- RubberWindowFrame
- 743 379 452 308 0 0 1280 1002
-
- Module
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- Proportion
- 0pt
-
-
- BecomeActive
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- ContentConfiguration
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- PBXProjectModuleGUID
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- PBXProjectModuleLabel
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- GeometryConfiguration
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- ConsoleFrame
- {{0, 259}, {452, 0}}
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- {{0, 7}, {452, 259}}
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- 743 379 452 308 0 0 1280 1002
- TableConfiguration
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- {{0, 0}, {452, 250}}
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- 262pt
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-
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-
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- Name
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- ServiceClasses
-
- PBXCVSModule
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- TableOfContents
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- 1CD052920623707200166675
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- ToolbarConfiguration
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- WindowString
- 743 379 452 308 0 0 1280 1002
-
-
- Identifier
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- 0
- Layout
-
-
- Dock
-
-
- BecomeActive
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- ContentConfiguration
-
- PBXBottomSmartGroupGIDs
-
- 1C77FABC04509CD000000102
-
- PBXProjectModuleGUID
- 1CE0B1FE06471DED0097A5F4
- PBXProjectModuleLabel
- Files
- PBXProjectStructureProvided
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- PBXSmartGroupTreeModuleColumnData
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- PBXSmartGroupTreeModuleColumnWidthsKey
-
- 168
-
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-
- MainColumn
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- PBXSmartGroupTreeModuleOutlineStateKey_v7
-
- PBXSmartGroupTreeModuleOutlineStateExpansionKey
-
- 1C77FABC04509CD000000102
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-
-
- 0
-
-
- PBXSmartGroupTreeModuleOutlineStateVisibleRectKey
- {{0, 0}, {168, 350}}
-
- PBXTopSmartGroupGIDs
-
- XCIncludePerspectivesSwitch
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-
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-
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- {{0, 0}, {185, 368}}
- GroupTreeTableConfiguration
-
- MainColumn
- 168
-
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- 315 424 744 409 0 0 1440 878
-
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-
-
- ContentConfiguration
-
- PBXProjectModuleGUID
- 1CA1AED706398EBD00589147
- PBXProjectModuleLabel
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- {{190, 0}, {554, 368}}
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- 315 424 744 409 0 0 1440 878
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- 554pt
-
-
- Proportion
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-
-
- MajorVersion
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- MinorVersion
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- Name
- Breakpoints
- ServiceClasses
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- PBXSmartGroupTreeModule
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- TableOfContents
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- 1CE0B1FE06471DED0097A5F4
- 1CA1AED706398EBD00589147
-
- ToolbarConfiguration
- xcode.toolbar.config.breakpointsV3
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- 315 424 744 409 0 0 1440 878
- WindowToolGUID
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- WindowToolIsVisible
- 1
-
-
- Identifier
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- Layout
-
-
- Dock
-
-
- Module
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- Proportion
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-
-
- Proportion
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-
-
- Name
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- ServiceClasses
-
- PBXNavigatorGroup
-
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- ToolbarConfiguration
- xcode.toolbar.config.debugAnimatorV3
- WindowString
- 100 100 700 500 0 0 1280 1002
-
-
- Identifier
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- Layout
-
-
- Dock
-
-
- Module
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- Proportion
- 100%
-
-
- Proportion
- 100%
-
-
- Name
- Bookmarks
- ServiceClasses
-
- PBXBookmarksModule
-
- StatusbarIsVisible
- 0
- WindowString
- 538 42 401 187 0 0 1280 1002
-
-
- Identifier
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- Layout
-
-
- Dock
-
-
- Module
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- Proportion
- 100%
-
-
- Proportion
- 100%
-
-
- Name
- Project Format Conflicts
- ServiceClasses
-
- XCProjectFormatConflictsModule
-
- StatusbarIsVisible
- 0
- WindowContentMinSize
- 450 300
- WindowString
- 50 850 472 307 0 0 1440 877
-
-
- Identifier
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- Layout
-
-
- Dock
-
-
- BecomeActive
- 1
- ContentConfiguration
-
- OptionsSetName
- Hierarchy, all classes
- PBXProjectModuleGUID
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- PBXProjectModuleLabel
- Class Browser - NSObject
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- GeometryConfiguration
-
- ClassesFrame
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- ClassesTreeTableConfiguration
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- PBXClassNameColumnIdentifier
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-
- Frame
- {{0, 0}, {630, 331}}
- MembersFrame
- {{0, 105}, {374, 395}}
- MembersTreeTableConfiguration
-
- PBXMemberTypeIconColumnIdentifier
- 22
- PBXMemberNameColumnIdentifier
- 216
- PBXMemberTypeColumnIdentifier
- 97
- PBXMemberBookColumnIdentifier
- 22
-
- PBXModuleWindowStatusBarHidden2
- 1
- RubberWindowFrame
- 385 179 630 352 0 0 1440 878
-
- Module
- PBXClassBrowserModule
- Proportion
- 332pt
-
-
- Proportion
- 332pt
-
-
- Name
- Class Browser
- ServiceClasses
-
- PBXClassBrowserModule
-
- StatusbarIsVisible
- 0
- TableOfContents
-
- 1C0AD2AF069F1E9B00FABCE6
- 1C0AD2B0069F1E9B00FABCE6
- 1CA6456E063B45B4001379D8
-
- ToolbarConfiguration
- xcode.toolbar.config.classbrowser
- WindowString
- 385 179 630 352 0 0 1440 878
- WindowToolGUID
- 1C0AD2AF069F1E9B00FABCE6
- WindowToolIsVisible
- 0
-
-
- Identifier
- windowTool.refactoring
- IncludeInToolsMenu
- 0
- Layout
-
-
- Dock
-
-
- BecomeActive
- 1
- GeometryConfiguration
-
- Frame
- {0, 0}, {500, 335}
- RubberWindowFrame
- {0, 0}, {500, 335}
-
- Module
- XCRefactoringModule
- Proportion
- 100%
-
-
- Proportion
- 100%
-
-
- Name
- Refactoring
- ServiceClasses
-
- XCRefactoringModule
-
- WindowString
- 200 200 500 356 0 0 1920 1200
-
-
-
-
diff --git a/misc/osxfe/ioquake3fe/ioquake3fe.xcodeproj/bw.pbxuser b/misc/osxfe/ioquake3fe/ioquake3fe.xcodeproj/bw.pbxuser
deleted file mode 100644
index 6360bc17..00000000
--- a/misc/osxfe/ioquake3fe/ioquake3fe.xcodeproj/bw.pbxuser
+++ /dev/null
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diff --git a/misc/xcode/ioquake3-Info.plist b/misc/xcode/ioquake3-Info.plist
deleted file mode 100644
index e1789e69..00000000
--- a/misc/xcode/ioquake3-Info.plist
+++ /dev/null
@@ -1,34 +0,0 @@
-
-
-
-
- CFBundleDevelopmentRegion
- en
- CFBundleExecutable
- ${EXECUTABLE_NAME}
- CFBundleIdentifier
- $(PRODUCT_BUNDLE_IDENTIFIER)
- CFBundleInfoDictionaryVersion
- 6.0
- CFBundleName
- ${PRODUCT_NAME}
- CFBundlePackageType
- APPL
- CFBundleShortVersionString
- 1.36
- CFBundleSignature
- ????
- CFBundleVersion
- 451f21cb-2020-12-19
- CGDisableCoalescedUpdates
-
- LSMinimumSystemVersion
- ${MACOSX_DEPLOYMENT_TARGET}
- NSHighResolutionCapable
-
- NSHumanReadableCopyright
- QUAKE III ARENA Copyright © 1999-2000 id Software, Inc. All rights reserved.
- NSPrincipalClass
- NSApplication
-
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diff --git a/misc/xcode/ioquake3-Prefix.pch b/misc/xcode/ioquake3-Prefix.pch
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index bb5a6981..00000000
--- a/misc/xcode/ioquake3-Prefix.pch
+++ /dev/null
@@ -1,7 +0,0 @@
-//
-// Prefix header for all source files of the 'quake3' target in the 'quake3' project
-//
-
-#ifdef __OBJC__
- #import
-#endif
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index 858ac1ba..00000000
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