Update opus from 1.1 to 1.1.4
Define FLOAT_APPROX in Makefile and misc/msvc12/quake3.vcxproj.
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@@ -397,9 +397,10 @@ static OPUS_INLINE opus_int silk_setup_LBRR(
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const opus_int32 TargetRate_bps /* I */
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)
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{
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opus_int ret = SILK_NO_ERROR;
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opus_int LBRR_in_previous_packet, ret = SILK_NO_ERROR;
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opus_int32 LBRR_rate_thres_bps;
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LBRR_in_previous_packet = psEncC->LBRR_enabled;
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psEncC->LBRR_enabled = 0;
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if( psEncC->useInBandFEC && psEncC->PacketLoss_perc > 0 ) {
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if( psEncC->fs_kHz == 8 ) {
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@@ -413,8 +414,13 @@ static OPUS_INLINE opus_int silk_setup_LBRR(
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if( TargetRate_bps > LBRR_rate_thres_bps ) {
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/* Set gain increase for coding LBRR excitation */
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if( LBRR_in_previous_packet == 0 ) {
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/* Previous packet did not have LBRR, and was therefore coded at a higher bitrate */
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psEncC->LBRR_GainIncreases = 7;
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} else {
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psEncC->LBRR_GainIncreases = silk_max_int( 7 - silk_SMULWB( (opus_int32)psEncC->PacketLoss_perc, SILK_FIX_CONST( 0.4, 16 ) ), 2 );
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}
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psEncC->LBRR_enabled = 1;
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psEncC->LBRR_GainIncreases = silk_max_int( 7 - silk_SMULWB( (opus_int32)psEncC->PacketLoss_perc, SILK_FIX_CONST( 0.4, 16 ) ), 2 );
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}
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}
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