OpenGL2: Vertex array object support.

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SmileTheory committed 2014-10-14 01:50:44 -07:00
1 parent 873a02bd3c
commit 84206c8598
19 files changed
+582 -666

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@@ -388,9 +388,9 @@ void R_AddMD3Surfaces( trRefEntity_t *ent ) {
// don't add third_person objects if not viewing through a portal
if(!personalModel)
{
srfVBOMDVMesh_t *vboSurface = &model->vboSurfaces[i];
srfVaoMdvMesh_t *vaoSurface = &model->vaoSurfaces[i];
R_AddDrawSurf((void *)vboSurface, shader, fogNum, qfalse, qfalse, cubemapIndex );
R_AddDrawSurf((void *)vaoSurface, shader, fogNum, qfalse, qfalse, cubemapIndex );
}
surface++;