OpenGL2: Vertex array object support.
This commit is contained in:
1 parent
873a02bd3c
commit
84206c8598
19 files changed
+582
-666
No files matched your search
@@ -726,6 +726,17 @@ extern void (APIENTRY * qglDrawBuffersARB)(GLsizei n, const GLenum *bufs);
|
||||
#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
|
||||
#endif
|
||||
|
||||
// GL_ARB_vertex_array_object
|
||||
extern void (APIENTRY * qglBindVertexArrayARB)(GLuint array);
|
||||
extern void (APIENTRY * qglDeleteVertexArraysARB)(GLsizei n, const GLuint *arrays);
|
||||
extern void (APIENTRY * qglGenVertexArraysARB)(GLsizei n, GLuint *arrays);
|
||||
extern GLboolean (APIENTRY * qglIsVertexArrayARB)(GLuint array);
|
||||
#ifndef GL_ARB_vertex_array_object
|
||||
#define GL_ARB_vertex_array_object
|
||||
#define GL_VERTEX_ARRAY_BINDING_ARB 0x85B5
|
||||
#endif
|
||||
|
||||
|
||||
#if defined(WIN32)
|
||||
// WGL_ARB_create_context
|
||||
#ifndef WGL_ARB_create_context
|
||||
|
||||
Reference in new issue
Block a user