#5979: Cubemap support for opengl2.
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@@ -337,7 +337,7 @@ static void R_AddWorldSurface( msurface_t *surf, int dlightBits, int pshadowBits
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pshadowBits = ( pshadowBits != 0 );
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}
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R_AddDrawSurf( surf->data, surf->shader, surf->fogIndex, dlightBits, pshadowBits );
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R_AddDrawSurf( surf->data, surf->shader, surf->fogIndex, dlightBits, pshadowBits, surf->cubemapIndex );
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}
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/*
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