#5979: Cubemap support for opengl2.

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SmileTheory committed 2013-09-16 00:54:26 -07:00
1 parent 68a616c7f1
commit 7e875c6941
23 files changed
+1267 -515

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+2 -2
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@@ -449,7 +449,7 @@ static void DrawSkySide( struct image_s *image, const int mins[2], const int max
color[0] =
color[1] =
color[2] = tr.identityLight;
color[2] = tr.identityLight * backEnd.refdef.colorScale;
color[3] = 1.0f;
GLSL_SetUniformVec4(sp, UNIFORM_BASECOLOR, color);
@@ -826,7 +826,7 @@ void RB_DrawSun( float scale, shader_t *shader ) {
// farthest depth range
qglDepthRange( 1.0, 1.0 );
RB_BeginSurface( shader, 0 );
RB_BeginSurface( shader, 0, 0 );
RB_AddQuadStamp(origin, vec1, vec2, colorWhite);