Remove unused/outdated null_* files

This commit is contained in:
Tim Angus committed 2025-10-07 22:13:30 +01:00
1 parent c2051b8222
commit 72b5fbe893
4 files changed
-245

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-54
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@@ -1,54 +0,0 @@
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#include "../qcommon/q_shared.h"
#include "../qcommon/qcommon.h"
/*
=============
NET_StringToAdr
localhost
idnewt
idnewt:28000
192.246.40.70
192.246.40.70:28000
=============
*/
qboolean NET_StringToAdr (char *s, netadr_t *a)
{
if (!strcmp (s, "localhost")) {
memset (a, 0, sizeof(*a));
a->type = NA_LOOPBACK;
return true;
}
return false;
}
/*
==================
Sys_SendPacket
==================
*/
void Sys_SendPacket( int length, void *data, netadr_t to ) {
}
-61
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@@ -1,61 +0,0 @@
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#include "../renderercommon/tr_common.h"
qboolean ( * qwglSwapIntervalEXT)( int interval );
void ( * qglMultiTexCoord2fARB )( GLenum texture, float s, float t );
void ( * qglActiveTextureARB )( GLenum texture );
void ( * qglClientActiveTextureARB )( GLenum texture );
void ( * qglLockArraysEXT)( int, int);
void ( * qglUnlockArraysEXT) ( void );
void GLimp_EndFrame( void ) {
}
void GLimp_Init( void ) {
}
void GLimp_Shutdown( void ) {
}
void GLimp_EnableLogging( qboolean enable ) {
}
void GLimp_LogComment( char *comment ) {
}
qboolean QGL_Init( const char *dllname ) {
return qtrue;
}
void QGL_Shutdown( void ) {
}
void GLimp_SetGamma( unsigned char red[256], unsigned char green[256], unsigned char blue[256] ) {
}
void GLimp_Minimize( void ) {
}
-77
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@@ -1,77 +0,0 @@
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// null_main.c -- null system driver to aid porting efforts
#include <errno.h>
#include <stdio.h>
#include "../qcommon/qcommon.h"
int sys_curtime;
//===================================================================
void Sys_Error (char *error, ...) {
va_list argptr;
printf ("Sys_Error: ");
va_start (argptr,error);
vprintf (error,argptr);
va_end (argptr);
printf ("\n");
exit (1);
}
void Sys_Quit (void) {
exit (0);
}
char *Sys_GetClipboardData( void ) {
return NULL;
}
int Sys_Milliseconds (void) {
return 0;
}
FILE *Sys_FOpen(const char *ospath, const char *mode) {
return fopen( ospath, mode );
}
void Sys_Mkdir (char *path) {
}
void Sys_Init (void) {
}
void main (int argc, char **argv) {
Com_Init (argc, argv);
while (1) {
Com_Frame( );
}
}
-53
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@@ -1,53 +0,0 @@
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#include "../qcommon/qcommon.h"
/*
=============
NET_StringToAdr
localhost
idnewt
idnewt:28000
192.246.40.70
192.246.40.70:28000
=============
*/
qboolean NET_StringToAdr (char *s, netadr_t *a)
{
if (!strcmp (s, "localhost")) {
memset (a, 0, sizeof(*a));
a->type = NA_LOOPBACK;
return true;
}
return false;
}
/*
==================
Sys_SendPacket
==================
*/
void Sys_SendPacket( int length, void *data, netadr_t to ) {
}