OpenGL2: Use loader for all extension funcs.

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SmileTheory committed 2016-07-26 00:41:31 -07:00
1 parent 2ef99c8528
commit 716438168f
9 files changed
+158 -288

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@@ -3526,7 +3526,7 @@ void RE_LoadWorldMap( const char *name ) {
R_BindNullVao();
// Render or load all cubemaps
if (r_cubeMapping->integer && tr.numCubemaps)
if (r_cubeMapping->integer && tr.numCubemaps && glRefConfig.framebufferObject)
{
R_LoadCubemaps();
R_RenderMissingCubemaps();