#6069: Remove md4 model support.
This commit is contained in:
1 parent
9d9715c63d
commit
6f3edb20b8
11 files changed
+19
-741
No files matched your search
@@ -1915,9 +1915,6 @@ static void R_AddEntitySurface (int entityNum)
|
||||
case MOD_MESH:
|
||||
R_AddMD3Surfaces( ent );
|
||||
break;
|
||||
case MOD_MD4:
|
||||
R_AddAnimSurfaces( ent );
|
||||
break;
|
||||
case MOD_MDR:
|
||||
R_MDRAddAnimSurfaces( ent );
|
||||
break;
|
||||
@@ -2204,12 +2201,6 @@ void R_RenderPshadowMaps(const refdef_t *fd)
|
||||
}
|
||||
break;
|
||||
|
||||
case MOD_MD4:
|
||||
{
|
||||
// FIXME: actually calculate the radius and bounds, this is a horrible hack
|
||||
radius = r_pshadowDist->value / 2.0f;
|
||||
}
|
||||
break;
|
||||
case MOD_MDR:
|
||||
{
|
||||
// FIXME: never actually tested this
|
||||
|
||||
Reference in new issue
Block a user