Don't use uninitialized ps from BotAI_GetClientState
If BotAI_GetPlayerState returns qfalse, ps is untouched and in some cases means uninitialized. So don't use it if not valid.
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@@ -206,7 +206,10 @@ qboolean EntityIsDead(aas_entityinfo_t *entinfo) {
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if (entinfo->number >= 0 && entinfo->number < MAX_CLIENTS) {
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//retrieve the current client state
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BotAI_GetClientState( entinfo->number, &ps );
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if (!BotAI_GetClientState(entinfo->number, &ps)) {
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return qfalse;
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}
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if (ps.pm_type != PM_NORMAL) return qtrue;
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}
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return qfalse;
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