Don't use uninitialized ps from BotAI_GetClientState
If BotAI_GetPlayerState returns qfalse, ps is untouched and in some cases means uninitialized. So don't use it if not valid.
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@@ -100,8 +100,7 @@ int BotIsFirstInRankings(bot_state_t *bs) {
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//skip spectators
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if (atoi(Info_ValueForKey(buf, "t")) == TEAM_SPECTATOR) continue;
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//
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BotAI_GetClientState(i, &ps);
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if (score < ps.persistant[PERS_SCORE]) return qfalse;
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if (BotAI_GetClientState(i, &ps) && score < ps.persistant[PERS_SCORE]) return qfalse;
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}
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return qtrue;
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}
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@@ -124,8 +123,7 @@ int BotIsLastInRankings(bot_state_t *bs) {
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//skip spectators
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if (atoi(Info_ValueForKey(buf, "t")) == TEAM_SPECTATOR) continue;
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//
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BotAI_GetClientState(i, &ps);
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if (score > ps.persistant[PERS_SCORE]) return qfalse;
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if (BotAI_GetClientState(i, &ps) && score > ps.persistant[PERS_SCORE]) return qfalse;
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}
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return qtrue;
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}
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@@ -150,8 +148,7 @@ char *BotFirstClientInRankings(void) {
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//skip spectators
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if (atoi(Info_ValueForKey(buf, "t")) == TEAM_SPECTATOR) continue;
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//
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BotAI_GetClientState(i, &ps);
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if (ps.persistant[PERS_SCORE] > bestscore) {
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if (BotAI_GetClientState(i, &ps) && ps.persistant[PERS_SCORE] > bestscore) {
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bestscore = ps.persistant[PERS_SCORE];
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bestclient = i;
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}
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@@ -180,8 +177,7 @@ char *BotLastClientInRankings(void) {
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//skip spectators
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if (atoi(Info_ValueForKey(buf, "t")) == TEAM_SPECTATOR) continue;
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//
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BotAI_GetClientState(i, &ps);
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if (ps.persistant[PERS_SCORE] < worstscore) {
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if (BotAI_GetClientState(i, &ps) && ps.persistant[PERS_SCORE] < worstscore) {
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worstscore = ps.persistant[PERS_SCORE];
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bestclient = i;
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}
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