Renamed bot_developer to botDeveloper to prevent symbol clash.
qagame*.so has a variable named this too, and this confuses the Linux dynamic loader since we're not using -fvisibility=hidden. Fixes Bugzilla #3944.
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@@ -522,7 +522,7 @@ void BotInitInfoEntities(void)
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numcampspots++;
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} //end else if
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} //end for
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if (bot_developer)
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if (botDeveloper)
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{
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botimport.Print(PRT_MESSAGE, "%d map locations\n", numlocations);
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botimport.Print(PRT_MESSAGE, "%d camp spots\n", numcampspots);
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