Renamed bot_developer to botDeveloper to prevent symbol clash.
qagame*.so has a variable named this too, and this confuses the Linux dynamic loader since we're not using -fvisibility=hidden. Fixes Bugzilla #3944.
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@@ -416,7 +416,7 @@ int BotLoadCachedCharacter(char *charfile, float skill, int reload)
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//
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botimport.Print(PRT_MESSAGE, "loaded skill %d from %s\n", intskill, charfile);
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#ifdef DEBUG
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if (bot_developer)
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if (botDeveloper)
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{
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botimport.Print(PRT_MESSAGE, "skill %d loaded in %d msec from %s\n", intskill, Sys_MilliSeconds() - starttime, charfile);
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} //end if
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