Remove unneeded name buffer in S_Play_f.

This commit is contained in:
Zack Middleton committed 2012-11-18 23:30:26 +00:00
1 parent d9bea4977b
commit 6c1045a003
1 file changed
+1 -3
+1 -3
View File
@@ -402,7 +402,6 @@ void S_Play_f( void ) {
int i;
int c;
sfxHandle_t h;
char name[MAX_TOKEN_CHARS];
if( !si.RegisterSound || !si.StartLocalSound ) {
return;
@@ -416,8 +415,7 @@ void S_Play_f( void ) {
}
for( i = 1; i < c; i++ ) {
Q_strncpyz( name, Cmd_Argv(i), sizeof(name) );
h = si.RegisterSound( name, qfalse );
h = si.RegisterSound( Cmd_Argv(i), qfalse );
if( h ) {
si.StartLocalSound( h, CHAN_LOCAL_SOUND );