Add r_parallaxMapOffset.
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@@ -1125,6 +1125,8 @@ void GLSL_InitGPUShaders(void)
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if (r_parallaxMapShadows->integer)
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Q_strcat(extradefines, 1024, "#define USE_PARALLAXMAP_SHADOWS\n");
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Q_strcat(extradefines, 1024, va("#define r_parallaxMapOffset %f\n", r_parallaxMapOffset->value));
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}
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}
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