* Anisotropic texture filtering (from Echon)

This commit is contained in:
Tim Angus committed 2006-04-22 22:14:15 +00:00
1 parent 40d5eee8ef
commit 68b9eb3fba
8 files changed
+126 -25

No files matched your search

+3
View File
@@ -1041,6 +1041,9 @@ extern cvar_t *r_ext_multitexture;
extern cvar_t *r_ext_compiled_vertex_array;
extern cvar_t *r_ext_texture_env_add;
extern cvar_t *r_ext_texture_filter_anisotropic;
extern cvar_t *r_ext_max_anisotropy;
extern cvar_t *r_nobind; // turns off binding to appropriate textures
extern cvar_t *r_singleShader; // make most world faces use default shader
extern cvar_t *r_roundImagesDown;