* Moved win32 GL extension prototypes from tr_init.c to win_qgl.c
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@@ -405,6 +405,12 @@ void ( APIENTRY * qglVertex4sv )(const GLshort *v);
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void ( APIENTRY * qglVertexPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
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void ( APIENTRY * qglViewport )(GLint x, GLint y, GLsizei width, GLsizei height);
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void ( APIENTRY * qglMultiTexCoord2fARB )( GLenum texture, GLfloat s, GLfloat t );
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void ( APIENTRY * qglActiveTextureARB )( GLenum texture );
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void ( APIENTRY * qglClientActiveTextureARB )( GLenum texture );
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void ( APIENTRY * qglLockArraysEXT)( GLint, GLint);
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void ( APIENTRY * qglUnlockArraysEXT) ( void );
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static void ( APIENTRY * dllAccum )(GLenum op, GLfloat value);
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