* Merge unified-sdl to trunk
* Bump Q3_VERSION to 1.35
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@@ -918,7 +918,7 @@ void SV_RestartGameProgs( void ) {
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// do a restart instead of a free
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gvm = VM_Restart( gvm );
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if ( !gvm ) { // bk001212 - as done below
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if ( !gvm ) {
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Com_Error( ERR_FATAL, "VM_Restart on game failed" );
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}
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