* Merge unified-sdl to trunk
* Bump Q3_VERSION to 1.35
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@@ -811,10 +811,5 @@ void UI_InitGameinfo( void ) {
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UI_LoadArenas();
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UI_LoadBots();
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if( (trap_Cvar_VariableValue( "fs_restrict" )) || (ui_numSpecialSinglePlayerArenas == 0 && ui_numSinglePlayerArenas == 4) ) {
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uis.demoversion = qtrue;
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}
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else {
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uis.demoversion = qfalse;
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}
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uis.demoversion = qfalse;
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}
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