Fix renderergl2 warnings
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@@ -3692,7 +3692,7 @@ a single large text block that can be scanned for shader names
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static void ScanAndLoadShaderFiles( void )
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{
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char **shaderFiles;
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char *buffers[MAX_SHADER_FILES];
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char *buffers[MAX_SHADER_FILES] = {NULL};
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char *p;
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int numShaderFiles;
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int i;
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