Fix renderergl2 warnings

This commit is contained in:
Tim Angus committed 2014-09-01 11:35:49 +01:00
1 parent d38039f975
commit 6665ea4a49
4 files changed
+7 -9

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+4 -6
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@@ -599,9 +599,7 @@ static void R_LoadVisibility( lump_t *l ) {
int len;
byte *buf;
len = ( s_worldData.numClusters + 63 ) & ~63;
len = l->filelen;
len = l->filelen;
if ( !len ) {
return;
}
@@ -1473,7 +1471,7 @@ int R_StitchPatches( int grid1num, int grid2num ) {
for (m = 0; m < 2; m++) {
if ( grid2->width >= MAX_GRID_SIZE )
if ( !grid2 || grid2->width >= MAX_GRID_SIZE )
break;
if (m) offset2 = (grid2->height-1) * grid2->width;
else offset2 = 0;
@@ -1517,7 +1515,7 @@ int R_StitchPatches( int grid1num, int grid2num ) {
}
for (m = 0; m < 2; m++) {
if (grid2->height >= MAX_GRID_SIZE)
if (!grid2 || grid2->height >= MAX_GRID_SIZE)
break;
if (m) offset2 = grid2->width-1;
else offset2 = 0;
@@ -1572,7 +1570,7 @@ int R_StitchPatches( int grid1num, int grid2num ) {
for (k = grid1->height-1; k > 1; k -= 2) {
for (m = 0; m < 2; m++) {
if ( grid2->width >= MAX_GRID_SIZE )
if (!grid2 || grid2->width >= MAX_GRID_SIZE )
break;
if (m) offset2 = (grid2->height-1) * grid2->width;
else offset2 = 0;