Map SDL gamepad buttons to keys explicitly

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Tim Angus committed 2025-08-05 11:23:05 +01:00
1 parent 1df2825cf1
commit 6367fdfe28
2 files changed
+44 -11

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@@ -261,8 +261,6 @@ typedef enum {
K_UNDO,
// Gamepad controls
// Ordered to match SDL2 game controller buttons and axes
// Do not change this order without also changing IN_GamepadMove() in SDL_input.c
K_PAD0_A,
K_PAD0_B,
K_PAD0_X,