Fix a few warnings
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@@ -1087,7 +1087,6 @@ qboolean BG_CanItemBeGrabbed( int gametype, const entityState_t *ent, const play
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// don't pick up if already at max
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#ifdef MISSIONPACK
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if( bg_itemlist[ps->stats[STAT_PERSISTANT_POWERUP]].giTag == PW_GUARD ) {
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upperBound = ps->stats[STAT_MAX_HEALTH];
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}
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else
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#endif
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