OpenGL2: Fix rendering when r_hdr = 0 and r_floatLightmap = 1

This commit is contained in:
SmileTheory committed 2014-02-14 22:41:25 -08:00
1 parent 3cfc1bb1f9
commit 5fabc28dff
4 files changed
+13 -11

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+6 -9
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@@ -286,13 +286,10 @@ static void R_LoadLightmaps( lump_t *l, lump_t *surfs ) {
tr.deluxemaps = ri.Hunk_Alloc( tr.numLightmaps * sizeof(image_t *), h_low );
}
if (r_hdr->integer)
{
if (glRefConfig.textureFloat && glRefConfig.halfFloatPixel && r_floatLightmap->integer)
textureInternalFormat = GL_RGBA16F_ARB;
else
textureInternalFormat = GL_RGBA8;
}
if (glRefConfig.floatLightmap)
textureInternalFormat = GL_RGBA16F_ARB;
else
textureInternalFormat = GL_RGBA8;
if (r_mergeLightmaps->integer)
{
@@ -405,12 +402,12 @@ static void R_LoadLightmaps( lump_t *l, lump_t *surfs ) {
R_ColorShiftLightingFloats(color, color, 1.0f/255.0f);
if (glRefConfig.textureFloat && glRefConfig.halfFloatPixel && r_floatLightmap->integer)
if (glRefConfig.floatLightmap)
ColorToRGBA16F(color, (unsigned short *)(&image[j*8]));
else
ColorToRGBM(color, &image[j*4]);
}
else if (glRefConfig.textureFloat && glRefConfig.halfFloatPixel && r_floatLightmap->integer)
else if (glRefConfig.floatLightmap)
{
vec4_t color;
+3
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@@ -725,4 +725,7 @@ void GLimp_InitExtraExtensions()
{
ri.Printf(PRINT_ALL, result[2], extension);
}
// use float lightmaps?
glRefConfig.floatLightmap = (glRefConfig.textureFloat && glRefConfig.halfFloatPixel && r_floatLightmap->integer && r_hdr->integer);
}
+2 -2
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@@ -903,7 +903,7 @@ void GLSL_InitGPUShaders(void)
if (i & GENERICDEF_USE_LIGHTMAP)
Q_strcat(extradefines, 1024, "#define USE_LIGHTMAP\n");
if (r_hdr->integer && !(glRefConfig.textureFloat && glRefConfig.halfFloatPixel && r_floatLightmap->integer))
if (r_hdr->integer && !glRefConfig.floatLightmap)
Q_strcat(extradefines, 1024, "#define RGBM_LIGHTMAP\n");
if (!GLSL_InitGPUShader(&tr.genericShader[i], "generic", attribs, qtrue, extradefines, qtrue, fallbackShader_generic_vp, fallbackShader_generic_fp))
@@ -1022,7 +1022,7 @@ void GLSL_InitGPUShaders(void)
if (1)
Q_strcat(extradefines, 1024, "#define SWIZZLE_NORMALMAP\n");
if (r_hdr->integer && !(glRefConfig.textureFloat && glRefConfig.halfFloatPixel && r_floatLightmap->integer))
if (r_hdr->integer && !glRefConfig.floatLightmap)
Q_strcat(extradefines, 1024, "#define RGBM_LIGHTMAP\n");
if (lightType)
+2
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@@ -1425,6 +1425,8 @@ typedef struct {
qboolean seamlessCubeMap;
GLenum packedNormalDataType;
qboolean floatLightmap;
} glRefConfig_t;