Fix remapShader command in cgame and tweak it in ui.

This commit is contained in:
Thilo Schulz committed 2006-05-06 10:54:55 +00:00
1 parent 63d2010914
commit 5ebb75e651
2 files changed
+18 -4

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@@ -345,9 +345,13 @@ qboolean UI_ConsoleCommand( int realTime ) {
if (trap_Argc() == 4) {
char shader1[MAX_QPATH];
char shader2[MAX_QPATH];
char shader3[MAX_QPATH];
Q_strncpyz(shader1, UI_Argv(1), sizeof(shader1));
Q_strncpyz(shader2, UI_Argv(2), sizeof(shader2));
trap_R_RemapShader(shader1, shader2, UI_Argv(3));
Q_strncpyz(shader3, UI_Argv(3), sizeof(shader3));
trap_R_RemapShader(shader1, shader2, shader3);
return qtrue;
}
}