(minor English issues, most of which are via /dev/humancontroller)
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@@ -576,7 +576,7 @@ qboolean UI_RegisterClientModelname( playerInfo_t *pi, const char *modelSkinName
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//
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// ui_atoms.c
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//
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// this is only used in the old ui, the new ui has it's own version
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// this is only used in the old ui, the new ui has its own version
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typedef struct {
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int frametime;
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int realtime;
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