(minor English issues, most of which are via /dev/humancontroller)
This commit is contained in:
1 parent
476e35f50e
commit
5e0d0efd2e
18 files changed
+26
-26
No files matched your search
@@ -308,7 +308,7 @@ static void CG_TouchItem( centity_t *cent ) {
|
||||
// don't touch it again this prediction
|
||||
cent->miscTime = cg.time;
|
||||
|
||||
// if its a weapon, give them some predicted ammo so the autoswitch will work
|
||||
// if it's a weapon, give them some predicted ammo so the autoswitch will work
|
||||
if ( item->giType == IT_WEAPON ) {
|
||||
cg.predictedPlayerState.stats[ STAT_WEAPONS ] |= 1 << item->giTag;
|
||||
if ( !cg.predictedPlayerState.ammo[ item->giTag ] ) {
|
||||
|
||||
Reference in new issue
Block a user