Fix FBO_*() usage when framebuffers are unavailable or undesired.

This commit is contained in:
James Canete committed 2012-10-28 20:22:13 +00:00
1 parent c4aa3cf8c0
commit 5cbe7888f8
7 files changed
+43 -36

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@@ -1411,7 +1411,8 @@ void R_Init( void ) {
R_InitImages();
FBO_Init();
if (glRefConfig.framebufferObject)
FBO_Init();
GLSL_InitGPUShaders();
@@ -1463,7 +1464,8 @@ void RE_Shutdown( qboolean destroyWindow ) {
R_SyncRenderThread();
R_ShutdownCommandBuffers();
R_ShutDownQueries();
FBO_Shutdown();
if (glRefConfig.framebufferObject)
FBO_Shutdown();
R_DeleteTextures();
R_ShutdownVBOs();
GLSL_ShutdownGPUShaders();