Fix FBO_*() usage when framebuffers are unavailable or undesired.
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@@ -1411,7 +1411,8 @@ void R_Init( void ) {
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R_InitImages();
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FBO_Init();
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if (glRefConfig.framebufferObject)
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FBO_Init();
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GLSL_InitGPUShaders();
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@@ -1463,7 +1464,8 @@ void RE_Shutdown( qboolean destroyWindow ) {
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R_SyncRenderThread();
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R_ShutdownCommandBuffers();
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R_ShutDownQueries();
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FBO_Shutdown();
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if (glRefConfig.framebufferObject)
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FBO_Shutdown();
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R_DeleteTextures();
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R_ShutdownVBOs();
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GLSL_ShutdownGPUShaders();
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