Remove unused renderCommandList variable from renderers
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@@ -2651,8 +2651,6 @@ extern int max_polyverts;
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extern backEndData_t *backEndData; // the second one may not be allocated
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extern volatile renderCommandList_t *renderCommandList;
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void *R_GetCommandBuffer( int bytes );
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void RB_ExecuteRenderCommands( const void *data );
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