Remove the SMP renderer feature
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@@ -1495,8 +1495,7 @@ qhandle_t RE_RegisterSkin( const char *name ) {
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Q_strncpyz( skin->name, name, sizeof( skin->name ) );
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skin->numSurfaces = 0;
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// make sure the render thread is stopped
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R_SyncRenderThread();
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R_IssuePendingRenderCommands();
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// If not a .skin file, load as a single shader
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if ( strcmp( name + strlen( name ) - 5, ".skin" ) ) {
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