Remove the SMP renderer feature

This commit is contained in:
Tim Angus committed 2013-01-24 22:53:08 +00:00
1 parent 3f489fe5f2
commit 51df89ab13
35 files changed
+160 -839

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+4 -4
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@@ -95,11 +95,11 @@ void R_DlightBmodel( bmodel_t *bmodel ) {
surf = tr.world->surfaces + bmodel->firstSurface + i;
if ( *surf->data == SF_FACE ) {
((srfSurfaceFace_t *)surf->data)->dlightBits[ tr.smpFrame ] = mask;
((srfSurfaceFace_t *)surf->data)->dlightBits = mask;
} else if ( *surf->data == SF_GRID ) {
((srfGridMesh_t *)surf->data)->dlightBits[ tr.smpFrame ] = mask;
((srfGridMesh_t *)surf->data)->dlightBits = mask;
} else if ( *surf->data == SF_TRIANGLES ) {
((srfTriangles_t *)surf->data)->dlightBits[ tr.smpFrame ] = mask;
((srfTriangles_t *)surf->data)->dlightBits = mask;
}
}
}
@@ -444,4 +444,4 @@ int R_LightDirForPoint( vec3_t point, vec3_t lightDir, vec3_t normal, world_t *w
VectorCopy(ent.lightDir, lightDir);
return qtrue;
}
}