CMake build system
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>en</string>
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<key>CFBundleExecutable</key>
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<string>@MACOS_APP_EXECUTABLE_NAME@</string>
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<key>CFBundleIconFile</key>
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<string>@MACOS_APP_ICON_FILE@</string>
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<key>CFBundleIdentifier</key>
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<string>@MACOS_APP_GUI_IDENTIFIER@</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>@MACOS_APP_BUNDLE_NAME@</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>@MACOS_APP_SHORT_VERSION_STRING@</string>
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<key>CFBundleVersion</key>
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<string>@MACOS_APP_BUNDLE_VERSION@</string>
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<key>NSHumanReadableCopyright</key>
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<string>@MACOS_APP_COPYRIGHT@</string>
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<key>NSPrincipalClass</key>
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<string>NSApplication</string>
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<key>LSMinimumSystemVersion</key>
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<string>@MACOS_APP_DEPLOYMENT_TARGET@</string>
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<key>LSApplicationCategoryType</key>
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<string>public.app-category.games</string>
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@MACOS_APP_PLIST_URL_TYPES@
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</dict>
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</plist>
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