Modular rendering system. Patch by use.less01
This might break MSVC builds. I'll take care of it later
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@@ -60,7 +60,7 @@ void GLimp_SetGamma( unsigned char red[256], unsigned char green[256], unsigned
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GetVersionEx( &vinfo );
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if( vinfo.dwMajorVersion >= 5 && vinfo.dwPlatformId == VER_PLATFORM_WIN32_NT )
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{
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Com_DPrintf( "performing gamma clamp.\n" );
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ri.Printf( PRINT_DEVELOPER, "performing gamma clamp.\n" );
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for( j = 0 ; j < 3 ; j++ )
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{
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for( i = 0 ; i < 128 ; i++ )
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