Modular rendering system. Patch by use.less01
This might break MSVC builds. I'll take care of it later
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@@ -218,7 +218,7 @@ int R_ComputeLOD( trRefEntity_t *ent ) {
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}
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flod *= tr.currentModel->numLods;
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lod = Q_ftol(flod);
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lod = ri.ftol(flod);
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if ( lod < 0 )
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{
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