* Sound related bug fixes from Thilo Schulz
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@@ -412,7 +412,7 @@ where we read the whole stream at once.
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void *S_OGG_CodecLoad(const char *filename, snd_info_t *info)
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{
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snd_stream_t *stream;
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unsigned char *buffer;
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byte *buffer;
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int bytesRead;
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// check if input is valid
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@@ -452,8 +452,9 @@ void *S_OGG_CodecLoad(const char *filename, snd_info_t *info)
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// we don't even have read a single byte
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if(bytesRead <= 0)
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{
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Z_Free(buffer);
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S_OGG_CodecCloseStream(stream);
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return NULL;
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}
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