Remove ARRAY_SIZE, and use ARRAY_LEN instead.
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@@ -40,10 +40,6 @@ typedef unsigned int glIndex_t;
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#define BUFFER_OFFSET(i) ((char *)NULL + (i))
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#ifndef ARRAY_SIZE
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# define ARRAY_SIZE(arr) (sizeof(arr) / sizeof(arr[0]))
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#endif
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// everything that is needed by the backend needs
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// to be double buffered to allow it to run in
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// parallel on a dual cpu machine
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