OS X mouse hack, must remove when SDL adds it internally.
Please see bugzilla case: http://bugzilla.icculus.org/show_bug.cgi?id=3206 and http://bugzilla.libsdl.org/show_bug.cgi?id=445
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@@ -393,7 +393,7 @@ ifeq ($(PLATFORM),darwin)
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# the file has been modified by each build.
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LIBSDLMAIN=$(B)/libSDLmain.a
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LIBSDLMAINSRC=$(LIBSDIR)/macosx/libSDLmain.a
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CLIENT_LDFLAGS += -framework Cocoa -framework OpenGL \
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CLIENT_LDFLAGS += -framework Cocoa -framework IOKit -framework OpenGL \
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$(LIBSDIR)/macosx/libSDL-1.2.0.dylib
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else
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# !!! FIXME: frameworks: OpenGL, Carbon, etc...
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