OpenGL2: Parallax corrected cubemap (cheaper trick)

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SmileTheory committed 2014-03-16 16:29:38 -07:00
1 parent d0d1883895
commit 375f6247d4
4 files changed
+32 -4

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@@ -142,7 +142,9 @@ static uniformInfo_t uniformsInfo[] =
{ "u_PrimaryLightOrigin", GLSL_VEC4 },
{ "u_PrimaryLightColor", GLSL_VEC3 },
{ "u_PrimaryLightAmbient", GLSL_VEC3 },
{ "u_PrimaryLightRadius", GLSL_FLOAT }
{ "u_PrimaryLightRadius", GLSL_FLOAT },
{ "u_CubeMapInfo", GLSL_VEC4 },
};