- Change runtime standalone detection:
* com_standalone now read-only * add new cvars com_basegame, com_homepath * standalone now automatically detected when com_basegame is set to something different than baseq3 and no id pak pk3s are found * This fixes https://bugzilla.icculus.org/show_bug.cgi?id=4699 - Replace a few hardcoded string literals with macros - Add checks for Team Arena PK3s to FS_CheckPak0()
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@@ -65,7 +65,7 @@ static const int numNetSources = sizeof(netSources) / sizeof(const char*);
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static const serverFilter_t serverFilters[] = {
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{"All", "" },
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{"Quake 3 Arena", "" },
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{"Team Arena", "missionpack" },
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{"Team Arena", BASETA },
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{"Rocket Arena", "arena" },
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{"Alliance", "alliance20" },
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{"Weapons Factory Arena", "wfa" },
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