Add renderercommon/tr_common.h
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@@ -1476,6 +1476,9 @@ void RE_Shutdown( qboolean destroyWindow ) {
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// shut down platform specific OpenGL stuff
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if ( destroyWindow ) {
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GLimp_Shutdown();
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Com_Memset( &glConfig, 0, sizeof( glConfig ) );
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Com_Memset( &glState, 0, sizeof( glState ) );
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}
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tr.registered = qfalse;
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