Update SDL2 headers... oops
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@@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -24,7 +24,7 @@
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/**
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* \file SDL_timer.h
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*
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*
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* Header for the SDL time management routines.
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*/
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@@ -34,14 +34,12 @@
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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/* *INDENT-OFF* */
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extern "C" {
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/* *INDENT-ON* */
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#endif
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/**
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* \brief Get the number of milliseconds since the SDL library initialization.
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*
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*
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* \note This value wraps if the program runs for more than ~49 days.
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*/
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extern DECLSPEC Uint32 SDLCALL SDL_GetTicks(void);
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@@ -63,7 +61,7 @@ extern DECLSPEC void SDLCALL SDL_Delay(Uint32 ms);
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/**
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* Function prototype for the timer callback function.
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*
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*
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* The callback function is passed the current timer interval and returns
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* the next timer interval. If the returned value is the same as the one
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* passed in, the periodic alarm continues, otherwise a new alarm is
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@@ -97,9 +95,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_RemoveTimer(SDL_TimerID id);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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/* *INDENT-OFF* */
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}
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/* *INDENT-ON* */
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#endif
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#include "close_code.h"
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